Audio TA (Spring 2025)

2 Months ago • All levels • Sound Design

Job Summary

Job Description

This is an Audio TA internship for the Spring 2025 recruitment drive in Shanghai. The role involves collaborating with the audio technology team to develop and iterate on audio products based on user needs. Responsibilities include researching and implementing various audio technologies for game scenarios, maintaining existing products, and writing technical documentation. The ideal candidate will have a strong programming foundation, familiarity with at least one scripting language (Python, C#, Lua preferred), and understanding of C++. Knowledge of game audio middleware (Wwise), game engines (UE5 or Unity), and software engineering principles is crucial. The candidate should be a self-starter, detail-oriented, and possess excellent communication skills.
Must have:
  • Strong programming skills (Python, C#, Lua)
  • Wwise middleware knowledge
  • UE5 or Unity engine familiarity
  • Software engineering and product sense
  • Independent learning and time management
Good to have:
  • Computer Science/related degree
  • MIR, AI, Image/Speech Recognition knowledge
  • Game audio development experience

Job Details

音频TA(2025春招)
上海
校招
正式
互联网 / 电子 / 网游
2025校园招聘(春季)
职位描述
1. 与音频技术团队成员合作,根据用户需求,开发、迭代产品 2. 根据游戏业务场景,调研及落地各类音频技术 3. 维护已有的产品,编写技术文档
职位要求
1. 本科及以上学历,有扎实的编程基础,熟悉至少一种脚本语言,如 Python、C#、Lua 等,了解 C++ 更佳 2. 了解游戏音频中间件 Wwise 3. 了解 UE5 或 Unity 引擎 4. 具有良好的软件工程思维、产品思维 5. 善于独立探索和学习新技术,注重时间管理 6. 有责任心,沟通积极、表达清晰、注重细节 加分项: 1. 计算机科学、信息工程、数字媒体、音乐工程等相关专业教育经历 2. 了解音乐信息检索、人工智能、图像识别、语音识别等 3. 对游戏音频开发有认知,参与过独立游戏音频模块开发者更佳

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