Backend Engineer

3 Months ago • All levels • Backend Development • $133,919 PA - $245,519 PA

Job Summary

Job Description

As a Backend Engineer at Epic Games, you'll design, develop, and maintain highly scalable and reliable online services for Unreal Engine 5. Responsibilities include crafting high-throughput, low-latency services using Java and Scala, working with AWS cloud infrastructure, managing data using SQL and NoSQL databases (MongoDB, DynamoDB, Redis), and collaborating with other engineers on large-scale projects. You'll own the entire service lifecycle, from development to deployment and live operations, ensuring smooth functionality and performance. The role involves working on critical online features such as login, parties, voice chat, matchmaking, purchasing, and analytics, contributing directly to the success of games like Fortnite.
Must have:
  • Experience developing online systems
  • Experience with public API services
  • Operating live services experience
  • Large-scale service experience
  • Collaboration and communication skills
  • Java/Scala experience
  • AWS cloud experience
  • SQL and NoSQL database experience

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - EPIC GAMES SERVICES

What We Do

Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows games like Fortnite to utilize a combination of platform online services as well as Epic’s own online services to build cross-platform online features. Login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics are just a few examples of online features that our Online Game Services team helps games utilize.

What You'll Do

As a member of our team, you will craft highly available, high throughput, low latency services at scale, synchronous and asynchronous services, persistent connection services, and a variety of other systems. You’ll build services to manage data and workflows for developers to self-service distributing their games as well as internal tools and integrations for Epic to interact with these products.

In this role, you will

  • Get things done: Epic empowers engineers to assess a challenge, craft a solution, and implement it
  • Write distributed systems to handle large scale challenges (we use Java, Scala)
  • Work with public cloud infrastructure to facilitate a fast moving ecosystem (we use AWS)
  • Own the entire lifecycle of services, including live operations and deployment
  • Craft solutions using modern SQL and nonrelational databases (we use Mongodb, Dynamo and Redis)
  • Work together with both upstream and downstream service owners, producers and other cloud, infrastructure and embedded DevOps engineers to ship solutions
  • Own the outcome: Be accountable for the solutions you build and flexible around the ambiguity of the problem space

What we're looking for

  • Experience in developing online systems
  • Highly desirable experience with design, implementation and operation public API services
  • Proven track record of operating live services
  • Experience with large scale services strongly preferred
  • Experience working with a team of engineers to solve large and ambiguous problems
  • Excellent communication skills including the ability to provide, solicit and accept feedback constructively
  • You’re user-focused, passionate, resourceful, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do

This role is open to multiple locations across the US (including NYC & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range
$167,399$245,519 USD
Washington Base Pay Range
$133,919$196,415 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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