Brand Marketing Manager (Resident Evil + Others)

1 Month ago • 5-10 Years • Marketing

About the job

Job Description

Capcom seeks a Brand Marketing Manager to lead Go-to-Market strategies for Resident Evil and other titles. Must have 5+ years of experience in gaming marketing, strong analytical skills, and excellent project management. Experience in developing and executing GTM strategies is crucial.
Must have:
  • Gaming Marketing
  • GTM Strategies
  • Project Management
  • Data Analysis
Good to have:
  • Advanced Degree
  • Data Analytics
  • Strategic Partnerships
  • Trade Show Experience
Perks:
  • Travel Opportunities
  • Industry Events
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Description

The job location is San Francisco, CA. This is not a remote job.
About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including ground-breaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man®, and Devil May Cry®. Capcom maintains operations in the U.S., U.K., France, Germany, Japan, Taiwan, Hong Kong, and Singapore, with corporate headquarters in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com. 
 
Position Intro
Reporting to the Head of Marketing, the ideal candidate for this role is a creative, analytical, and detail-oriented self-starter with strong multi-tasking and execution skills. This role involves managing effective, innovative, and cost-efficient marketing campaigns, while collaborating closely with Capcom’s European and Japanese promotional teams, as well as the development team in Japan. The Brand Marketing Manager will be responsible for overseeing large AAA marketing campaigns with oversight from the Brand Marketing Director.
 
Resident Evil Franchise Summary
Resident Evil is the most successful horror video game franchise of all time and Capcom’s flagship brand, with over 146 million units shipped worldwide. Spanning both film and video games, the franchise has captivated fans for over two decades with critically acclaimed, genre-defining titles. The most recent release, Resident Evil 4 (Remake), has been met with widespread acclaim, continuing the franchise’s legacy of excellence. Since its release, the game has shipped millions of copies, following the success of the franchise’s recent mega-hit remakes, Resident Evil 2 and Resident Evil 3.
 
Responsibilities
GTM:
  • Create, manage, and execute Go-to-Market (GTM) strategies, overseeing innovative marketing campaigns in North and South American territories.
  • Manage multiple marketing projects from strategy to launch, utilizing data analytics to develop hypotheses, measure results, and inform strategies.
Leadership:
  • Lead and supervise the marketing campaign team. Collaborate across teams to provide leadership and support to sales, channel, public relations, legal, digital, licensing, and media departments.
  • This collaboration extends to working with Capcom’s international teams in Europe and Japan, as well as the development team in Japan, to maximize product sales.
Media, Influencer, and Creative:
  • Partner with Capcom’s advertising agency to produce integrated, high-impact media plans spanning digital, social, influencer, broadcast, and other emerging verticals.
  • Manage creative agencies to deliver top-tier marketing assets such as key art, trailers, websites, and online banners.
Partnership:
  • Develop and maintain strategic partnerships, negotiating and executing collaborations with both endemic and non-endemic partners to enhance marketing efforts and expand brand reach.
  • Collaborate with first-party partners, including Sony, Microsoft, Nintendo, and Valve, to maximize product sales potential.
Trade Show:
  • Deliver engaging experiences at key trade show events and provide on-site event support. Serve as a media spokesperson for assigned products, including live on-camera interviews.
Reporting:
  • Manage marketing budgets for assigned products, working closely with Capcom’s finance team.
  • Report campaign performance to leadership, providing insights and recommendations for future strategies.
*Other duties as required
 
Required Experience
  • 5+ years of marketing experience in the gaming or entertainment industry.
  • Proven experience in marketing, with a focus on developing and executing Go-to-Market (GTM) strategies.
  • Strong analytical skills with the ability to interpret data and make data-driven decisions.
  • Excellent project management skills, with the ability to manage multiple marketing projects simultaneously, from strategy to launch.
  • Strong collaboration skills with experience working across various departments (sales, channel, public relations, legal, digital, licensing, media) and developers.
  • Proficiency in managing marketing budgets and optimizing spend for maximum impact.
  • Ability to oversee the production of marketing assets, such as trailers and online banners.
  • Excellent communication and interpersonal skills, with the ability to serve as a media spokesperson.
 
Bonus Points 
  • Advanced degree in Marketing, Business, or a related field.
  • Familiarity with data analytics tools and techniques.
  • Strong negotiation skills and experience in developing strategic partnerships.
  • Ability to deliver engaging experiences at trade shows and other events.
  • Proficiency in multiple languages, especially Japanese.
 
Education
  • Bachelor’s degree in marketing, business, or a related field.
 
Travel Requirements
  • This job includes regular domestic air travel and occasional international travel, primarily to Japan. Travel can be as often as 20% of the time, and the applicant must be willing to travel regularly and be prepared to attend and work at a variety of industry events.
 
Licenses, Certifications, and Others
  • A valid California Driver’s License. 
 
Physical Demands
  • Ability to lift objects of up to 25 pounds in weight.  Must be able to stand for long periods of time. 
 
Working Environments
  • Work is generally performed in an office environment, and the noise level is usually moderate. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.
 
Salary Range
  • $100,000 - $126,000 *Compensation is based on current market trends for the San Francisco Bay Area and will be determined based on relevant factors including, but not limited to, industry knowledge, experience, qualification, and skill set.
 
Additional Information
  • This job description is not intended to be an exhaustive list of duties, knowledge, skills, abilities, or requirements, as any one position in this classification may be assigned some or all of these duties, in addition to other duties not explicitly listed here. The various duties, responsibilities, and/or assignments of this position may be unevenly balanced and changed from time to time based upon matters such as, but not limited to, variations in shift schedules, work demands, seasons, service levels, and management’s decisions on how to best allocate department resources. Any shift, emphasis, or rebalancing of these assigned duties, responsibilities, and/or assignments does not constitute a change in the job classification.
Capcom Privacy Policy
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$100.0K - $126.0K/yr (Outscal est.)
$113.0K/yr avg.
San Francisco, California, United States

About The Company

Capcom began in Japan in 1979 as a manufacturer and distributor of electronic game machines. In 1983 Capcom Co., Ltd was founded and soon built a reputation for introducing cutting-edge technology and software to the video game market. Now an industry leader in the video game industry for 25 years, Capcom's legacy of historic franchises in home and arcade gaming are testaments to an unparalleled commitment to excellence.

Building on its origins as a game machine manufacturer, Capcom is now involved in all areas of the video game industry and has offices in Tokyo, Osaka, California, England, Germany and Hong Kong.

California, United States (On-Site)

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