Tantalus North Studio (Brisbane) is currently hiring for an experienced C++ Software Engineer join our tightknit team of game development experts.
Tantalus Media has been a cornerstone of the Australian game development scene since the mid-90s and is a critical part of the Keywords Studios international group. Our portfolio is broad and deep, providing exceptional client focused development and technical services across all areas of development, from original IP to technical ports and remasters of beloved franchises for our AAA clients. For some of our previous projects go HERE
Built on the solid foundation of Tantalus Media, and utilising the broad international reach of Keywords Studios, Tantalus North was established in sunny Brisbane in early 2022. We’re a dynamic, cross-discipline team of 14 developers boasting over 170+ years of combined game industry experience.
The advantage of such a small team with that much grunt under the hood is that we feel like an intimate indie team, but with the know-how to execute and excel at delivering for the biggest clients on the planet. The day-to-day family feel of this caring team brings fun and love to our work, but with the added security of being part of something much bigger, with a diverse portfolio and opportunities of our huge organization. Paired with the generous company benefits and Queensland lifestyle, it is our recipe for not only success, but happiness too.
If you want to be part of a small but mighty team at the bleeding edge of technical services for renowned platforms and publishers, please read on to find out more about our new positions.
Keywords Studios globally are over 12,000 employees, across 20+ countries and 80 studios.
As a C++ Software Engineer, you will assist in porting games across multiple platforms including but not limited to Switch, PS4, PS5, Xbox X/S and Xbox One. You will be working with a range of engines and technology pipelines, including popular engines such as Unreal or Unity, as well as bespoke custom engines.
Responsibilities:
Expectations:
Essential Skills:
Bonus Skills:
All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within seven business days of your application. Hopefully sooner.
If you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback.
Not sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 0416048976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.
We are recruiting this position directly and not seeking recruitment agency support for this role.
(Internal data use only)
Role information: EN
Studio: Tantalus
Location: Asia Pacific, Australia, Brisbane
Area of work: Game Development
Service: Create
Employment type: Full time, permanent
Working pattern: Hybrid
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