CG Asset Artist

7 Months ago • 3 Years + • Technical Art • 3D Art

Job Summary

Job Description

CG Asset Artist with 3+ years experience in look development, texture painting and modeling. Strong R&D and Lighting skills needed. Expertise in CG asset creation for VFX or animated productions preferred.
Must have:
  • Look Development
  • Texture Painting
  • Modeling
  • CG Asset Creation
Good to have:
  • Houdini
  • Substance Designer
  • Unreal Engine
  • Katana

Job Details

About the job

General Summary

The CG Asset Artist produces highly accurate, photo-realistic, and stylized CG assets for stop motion feature films.

Job Function

  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Work closely with Supervisors and Leads to make sure all CG assets are up to quality standards to meet the look of show and technical requirements of the pipeline.
  • Ensure accuracy of assigned tasks for publishing and delivering completed CG assets.
  • Maintain CG asset standards for use in VFX throughout production.
  • Work collaboratively to achieve technical and creative solutions for all CG assets.
  • Utilize software to create hard surface and organic asset builds.
  • Address revisions in a timely manner with creative and technical solutions.

Qualifications

  • 3+ years’ experience in look development, texture painting, and modeling.
  • Experience with CG asset creation for VFX or animated productions, preferred.
  • Experience with look development software (e.g., Katana, Solaris).
  • Experience with texture software (e.g.., Maya, Mari, Renderman, and/or Substance Painter).
  • Strong R&D and Lighting skills from both an artistic and technical perspective.
  • Strong aesthetic sense and keen eye for detail.
  • Solid understanding of production and look development pipelines for feature films.
  • Advanced communication, organizational, and time management skills to balance priorities within a deadline-driven production.
  • Familiarity with shading networks and CG material development.
  • Technical background working with large-scale VFX/animation production pipelines and processes.
  • Experience with Houdini, Substance Designer, and Unreal Engine knowledge, a plus.

Physical Demands and Work Environment

The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

  • Physical demands: While performing the duties of this job, the employee is required to walk; stand; sit; use hands to operate standard office equipment; reach with hands and arms; balance; stoop; talk or hear both in person and by telephone. The employee must lift and/or move up to 15 pounds. Vision abilities include close vision, distance vision, and the ability to adjust focus.
  • Work environment: While performing the duties of this job, the employee works under typical office conditions and is exposed to variable indoor temperatures. The noise level is usually quiet or moderate.

Location

On-Site in Hillsboro, OR

Salary

Salary Is Commensurate With Skills And Experience.

Disclaimer The above statements are intended to describe the general nature and level of work being performed by people assigned to this classification. They are not intended to be construed as an exhaustive list of all responsibilities, duties and skills required of personnel so classified.

Please review our EMPLOYMENT DISCLAIMER and MATERIALS SUBMISSION AGREEMENT.

Similar Jobs

PlayStation Global - Lead Tech Artist

PlayStation Global

United States (Remote)
6 Days ago
Keywords Studios (Player Support) - Tools Engineer

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
2 Months ago
Epic Games - Senior Technical UI Designer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Weeks ago
Warner Bros Games - Senior Artist, Character

Warner Bros Games

Salt Lake City, Utah, United States (Hybrid)
4 Months ago
Flying Bark Productions - Rigging & Animation Software Developer

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Week ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

Irvine, California, United States (On-Site)
2 Months ago
Owlcat Games - VFX Artist (Unity)

Owlcat Games

Nicosia, Nicosia, Cyprus (Hybrid)
5 Days ago
Studio Gobo - Senior Environment Artist

Studio Gobo

Brighton And Hove, England, United Kingdom (On-Site)
1 Month ago
Stillalive studios - Tech Artist (f/m/d)

Stillalive studios

Innsbruck, Tyrol, Austria (Remote)
6 Months ago
Motive Studio - Senior Environment Artist - IRON MAN

Motive Studio

Montreal, Quebec, Canada (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Metadrob - Unreal Engine Developer

Metadrob

Jaipur, Rajasthan, India (On-Site)
4 Months ago
Keywords Studios (Player Support) - UE4 Technical Artist

Keywords Studios (Player Support)

Shanghai, Shanghai, China (On-Site)
8 Months ago
Pipeworks - Senior Environment Artist

Pipeworks

Eugene, Oregon, United States (Remote)
2 Weeks ago
Lila Games - Lead 3D Character Artist

Lila Games

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Ultimate Studio - Character Artist

Ultimate Studio

Melbourne, Victoria, Australia (On-Site)
1 Week ago
Gunzilla - Lead VFX Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
DNEG - Mid FX TD (DNEG Animation)

DNEG

London, England, United Kingdom (On-Site)
3 Months ago
Bondex - 3D Stylized Environment Artist

Bondex

South Korea (Remote)
6 Months ago
PLAYSTUDIOS - 3D Generalist

PLAYSTUDIOS

Tel Aviv District, Israel (On-Site)
1 Month ago
Classplus - Motion Graphic Designer

Classplus

Bengaluru, Karnataka, India (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Hillsboro, Oregon, United States

Onward Search - Communications Content Specialist

Onward Search

Mettawa, Illinois, United States (Hybrid)
1 Day ago
PlayStation Global - Project Manager (Contract)

PlayStation Global

Los Angeles, California, United States (Hybrid)
2 Weeks ago
Netflix - Distributed Systems Engineer (L5) - Cloud Network Engineering

Netflix

United States (Remote)
3 Weeks ago
ByteDance - Research Scientist Intern - Quantum Chemistry Intern (ByteDance Research) - 2025 Summer/Fall (PhD)

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Life church - Site Reliability Engineer

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Mashgin - Software Engineer, Backend

Mashgin

Palo Alto, California, United States (Hybrid)
4 Months ago
Trek - Production Technician

Trek

Greensboro, North Carolina, United States (On-Site)
5 Days ago
The Walt Disney Company - Ad Platform Technical Operations Solutions Engineer

The Walt Disney Company

New York, New York, United States (On-Site)
3 Weeks ago
Riot Games - Staff Software Engineer, Full-Stack - 2XKO

Riot Games

Los Angeles, California, United States (On-Site)
4 Months ago
Rackspace Technology - Senior Engagement Manager

Rackspace Technology

United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

PlayStation Global - Character Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
7 Months ago
Ubisoft - Senior Technical Arttst (Assassin's Creed)

Ubisoft

Chengdu, Sichuan, China (On-Site)
3 Months ago
Activision - Senior Expert Tools Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Activision - Senior VFX Destruction Artist

Activision

Guildford, England, United Kingdom (Hybrid)
1 Month ago
Ubisoft - Senior Tech Programmer [Unannounced Project]

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
3 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
9 Months ago
Riot Games - Senior Technical Artist, Tools & Pipeline

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

Irvine, California, United States (On-Site)
2 Months ago
Tencent - VFX Artist

Tencent

(On-Site)
1 Month ago
Ubisoft - Technical Director (Characters)

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Located just outside Portland, Oregon, LAIKA was awarded a Scientific and Technology Oscar® for its innovation in 3D printing in 2016. Its five films - Missing Link (2019); Kubo and the Two Strings (2016); The Boxtrolls (2014); ParaNorman (2012), and Coraline (2009) - were all nominated for Oscars® and PGA Awards as Outstanding Animated Film. Missing Link was the first LAIKA film to win the Golden Globe® for Best Animated Feature and was awarded two Visual Effects Society (VES) awards for Outstanding Visual Effects in an Animated Feature and Outstanding Animated Character, and received seven Annie Award nominations. Kubo received a second Oscar® nomination for Outstanding Visual Effects and won the BAFTA Award, as well as three Annie Awards, the National Board of Review's Best Animated Feature citation, and 19 regional and critics’ group awards. The Boxtrolls earned Critics’ Choice and Golden Globe Award nominations and 13 Annie Award nominations, more than any other film that year. ParaNorman garnered BAFTA, Critics’ Choice, and GLAAD Media Award nominations, won two Annie Awards, and was cited as the year’s best animated film by 14 critics’ groups. Coraline earned Golden Globe, BAFTA, and Critics’ Choice nominations and was named one of the year’s 10 Best Films by the American Film Institute (AFI). For more information, visit http://www.LAIKA.com.

Hillsboro, Oregon, United States (On-Site)

Hillsboro, Oregon, United States (On-Site)

Oregon, United States (On-Site)

View All Jobs

Get notified when new jobs are added by LAIKA Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug