About the job

SummaryBy Outscal

CG Asset Artist with 3+ years experience in look development, texture painting and modeling. Strong R&D and Lighting skills needed. Expertise in CG asset creation for VFX or animated productions preferred.

About the job

General Summary

The CG Asset Artist produces highly accurate, photo-realistic, and stylized CG assets for stop motion feature films.

Job Function

  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Work closely with Supervisors and Leads to make sure all CG assets are up to quality standards to meet the look of show and technical requirements of the pipeline.
  • Ensure accuracy of assigned tasks for publishing and delivering completed CG assets.
  • Maintain CG asset standards for use in VFX throughout production.
  • Work collaboratively to achieve technical and creative solutions for all CG assets.
  • Utilize software to create hard surface and organic asset builds.
  • Address revisions in a timely manner with creative and technical solutions.

Qualifications

  • 3+ years’ experience in look development, texture painting, and modeling.
  • Experience with CG asset creation for VFX or animated productions, preferred.
  • Experience with look development software (e.g., Katana, Solaris).
  • Experience with texture software (e.g.., Maya, Mari, Renderman, and/or Substance Painter).
  • Strong R&D and Lighting skills from both an artistic and technical perspective.
  • Strong aesthetic sense and keen eye for detail.
  • Solid understanding of production and look development pipelines for feature films.
  • Advanced communication, organizational, and time management skills to balance priorities within a deadline-driven production.
  • Familiarity with shading networks and CG material development.
  • Technical background working with large-scale VFX/animation production pipelines and processes.
  • Experience with Houdini, Substance Designer, and Unreal Engine knowledge, a plus.

Physical Demands and Work Environment

The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

  • Physical demands: While performing the duties of this job, the employee is required to walk; stand; sit; use hands to operate standard office equipment; reach with hands and arms; balance; stoop; talk or hear both in person and by telephone. The employee must lift and/or move up to 15 pounds. Vision abilities include close vision, distance vision, and the ability to adjust focus.
  • Work environment: While performing the duties of this job, the employee works under typical office conditions and is exposed to variable indoor temperatures. The noise level is usually quiet or moderate.

Location

On-Site in Hillsboro, OR

Salary

Salary Is Commensurate With Skills And Experience.

Disclaimer The above statements are intended to describe the general nature and level of work being performed by people assigned to this classification. They are not intended to be construed as an exhaustive list of all responsibilities, duties and skills required of personnel so classified.

Please review our EMPLOYMENT DISCLAIMER and MATERIALS SUBMISSION AGREEMENT.

About The Company

Located just outside Portland, Oregon, LAIKA was awarded a Scientific and Technology Oscar® for its innovation in 3D printing in 2016. Its five films - Missing Link (2019); Kubo and the Two Strings (2016); The Boxtrolls (2014); ParaNorman (2012), and Coraline (2009) - were all nominated for Oscars® and PGA Awards as Outstanding Animated Film. Missing Link was the first LAIKA film to win the Golden Globe® for Best Animated Feature and was awarded two Visual Effects Society (VES) awards for Outstanding Visual Effects in an Animated Feature and Outstanding Animated Character, and received seven Annie Award nominations. Kubo received a second Oscar® nomination for Outstanding Visual Effects and won the BAFTA Award, as well as three Annie Awards, the National Board of Review's Best Animated Feature citation, and 19 regional and critics’ group awards. The Boxtrolls earned Critics’ Choice and Golden Globe Award nominations and 13 Annie Award nominations, more than any other film that year. ParaNorman garnered BAFTA, Critics’ Choice, and GLAAD Media Award nominations, won two Annie Awards, and was cited as the year’s best animated film by 14 critics’ groups. Coraline earned Golden Globe, BAFTA, and Critics’ Choice nominations and was named one of the year’s 10 Best Films by the American Film Institute (AFI). For more information, visit http://www.LAIKA.com.

Oregon, United States (On-Site)

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