Character Artist

1 Hour ago • 2 Years + • Concept Art • 3D Art • Undisclosed

About the job

Job Description

IO Interactive seeks a Character Artist (Intermediate/Senior) for their new James Bond game, Project 007. Responsibilities include creating realistic characters, owning parts of the pipeline (shading, texturing, modeling, etc.), collaborating with animators using proprietary and third-party tools, and adding final polish to assets. The ideal candidate has experience on at least two AAA titles, strong anatomy and color understanding, and proficiency in software like Maya, 3ds Max, ZBrush, Substance Painter, and Designer. The role involves setting new benchmarks for character quality and contributing to the game's creative vision.
Must have:
  • AAA game experience (2+ titles)
  • Realistic character creation
  • Proficiency in Maya, 3ds Max, ZBrush
  • Substance Painter/Designer experience
  • Strong anatomy & color understanding

IO Interactive is currently looking for a Character Artist (Intermediate/senior) to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.

As an integral part of the team, you will collaborate with directors, leads and other team members to achieve the creative vision of the project at the highest level of design. You will be involved in the initial design of graphics and technical considerations of implementation, and your goal is to continuously set new levels for character graphics in our 007 game, and push to the highest standard of the industry, together with your team.

 

What you will do:

  • Create impressive and realistic-looking characters for our newly announced Project 007.
  • Own parts of the pipeline such as shading, texturing, modelling, cloth simulation or in-game setup.
  • Taking initiative for setting new benchmarks for character quality.
  • Work closely with technical animators using a mix of third party and proprietary tools; setting up character art for optimal execution and display in our in-house game engine.
  • Add the final touch and polish to already existing assets.
  • Support your lead and producer in the overall planning of the character art production.

 

Who you are:

  • You are a character artist with experience of working on at least two AAA titles in multiple stages of production
  • Able to create impressive and realistic-looking game characters. Strong understanding of anatomy and color.
  • In-depth knowledge of 3D modelling softwares like Maya, 3Ds Max and ZBrush.
  • Experience with texturing tools such as substance painter and designer.
  • Understanding of the details in character-making and subtle storytelling


Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about Project 007.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Similar Jobs

Epic Games - Senior Environment Artist

Epic Games, United States (On-Site)

Techland - Level Artist

Techland, (Remote)

31st Union - Associate Character Artist

31st Union, Spain (On-Site)

EvoPlay - Motion Designer

EvoPlay, (Remote)

Techland - Level Artist

Techland, Poland (On-Site)

Blizzard Entertainment - Senior World Artist – World of Warcraft

Blizzard Entertainment, United States (Hybrid)

Warner Bros Games - Advanced Artist

Warner Bros Games, United States (Hybrid)

The Artarium - Concept Artist ( Fresher )

The Artarium, India (On-Site)

Blizzard Entertainment - Senior Environment Artist - Overwatch | Irvine, CA

Blizzard Entertainment, United States (Hybrid)

Activision - Expert Character Artist

Activision, Sweden (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

STORY Experiences   - 3D Designer - Events Management Background

STORY Experiences , India (On-Site)

Bit Reactor, LLC - ENVIRONMENT ARTIST

Bit Reactor, LLC, United States (On-Site)

Intrepid Studios,  Inc  - Senior Environment Artist

Intrepid Studios, Inc , Canada (On-Site)

Ubisoft - Senior Animator (Assassin's Creed)

Ubisoft, China (On-Site)

Gamut HR Solutions - 3D visualizer

Gamut HR Solutions, India (On-Site)

Hitachi - Artificial Intelligence - JBU

Hitachi, India (On-Site)

Virtuos - Art Director - Japan

Virtuos, Japan (On-Site)

Virtuos - 3D Character Artist

Virtuos, China (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Barcelona, Catalonia, Spain

Fortis Games - Senior Market Intelligence Analyst

Fortis Games, Spain (On-Site)

UNIVRSE - Freelance 3D Artist

UNIVRSE, Spain (Hybrid)

Evolution - Game Presenter English Speaker

Evolution, Spain (On-Site)

Eleven Labs - IT Security Engineer

Eleven Labs, Spain (Remote)

Gaming Innovation Group  - Infrastructure Engineer

Gaming Innovation Group , Spain (On-Site)

Axes InMotion - QA Lead

Axes InMotion, Spain (Hybrid)

Raw  Group  - Integration Project Coordinator

Raw Group , Spain (On-Site)

Take-Two Interactive - NOC Engineer - Systems Infrastructure

Take-Two Interactive, Spain (On-Site)

Evolution - Health & Safety Technician

Evolution, Spain (On-Site)

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Techland - Senior Character Concept Artist

Techland, Poland (On-Site)

Sledgehammer Games - Lead Character Artist - Sledgehammer Games

Sledgehammer Games, Canada (On-Site)

Zynga - Art Generalist

Zynga, India (On-Site)

CCP Games - Concept Artist

CCP Games, United Kingdom (On-Site)

Epic Games - Business Development Manager

Epic Games, United States (On-Site)

Pazu Games - Concept Artist- Europe only!

Pazu Games, (Remote)

Epic Games - Senior Character Concept Artist

Epic Games, United States (On-Site)

Climax Studios - Lead Artist (Onsite)

Climax Studios, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded