Character Artist

2 Months ago • 2-5 Years • Concept Art • Technical Art • 3D Art

Job Summary

Job Description

Santa Monica Studio, the award-winning team behind God of War, seeks a Character Artist for a new unannounced title. Responsibilities include 3D modeling, sculpting, texture painting, material setup, UV layout, and content integration. The ideal candidate has a portfolio showcasing compelling character designs with strong fundamentals in anatomy, sculpting, and texturing. Experience with game content pipelines and workflows is highly recommended. The role requires collaboration, strong time management, and proactive skill development, keeping abreast of industry trends and techniques. The artist will contribute to various character art tasks, serve as an artistic resource, and address artistic development issues.
Must have:
  • 2+ years 3D Character Artist exp.
  • Strong anatomy, sculpting & texturing skills
  • Proficiency in Maya, ZBrush, Photoshop, Substance
  • Game development workflow understanding
  • Excellent communication & time management
Good to have:
  • Published title(s)
  • Hair and groom experience
Perks:
  • Medical, dental, and vision benefits

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Join the award-winning team that created God of War

Santa Monica Studio is seeking a Character Artist to help us build a new unannounced title!

As a member of the Character Art Team, you will help us support the various needs of our cast – from 3D modeling and sculpting to texture painting to material setup / UV layout as well as setup and content integration. We are looking for you to learn from the industry’s premier talent in art and tech while applying your skills in high poly sculpting, modeling, textures, as well as hair and groom.

The ideal candidate has a portfolio showcasing compelling character designs that demonstrate strong fundamentals in anatomy, sculpting and texturing. Additional experience with game content pipelines and any process-related content that demonstrates your workflow are highly recommended.

Responsibilities

  • Contribute to a variety of character art tasks listed above to help us reach our visual standards for the product

  • Maintain a good knowledge of the game’s design to facilitate communication and enable early identification of issues

  • May serve as an artistic resource for overall product or studio needs - this includes conducting general research, testing new systems or tools, techniques, integrating content, and task overflow

  • Facilitate requests or information needs regarding any aspect of the character art creation process as requested

  • Capable of resolving a moderate range of artistic development issues for both artists as well as other team members

  • Possess strong time management and prioritization skills - this entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals

  • Clearly communicate updates and properly escalate concerns to the appropriate team member(s) and manager(s)

  • Actively improves skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods

Requirements

  • 2+ years of experience as a 3D Character Artist

  • Traditional Fine Art Skills with an emphasis on scale, anatomy, composition, color theory, 2D/3D design

  • Understanding of Industry Standard Software such as Maya, Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Designer)

  • Familiarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, UV layout, and engine parameters/optimizations

  • Possess strong time management and prioritization skills

  • Good communication, organizational, and interpersonal skills

Preferred Experience

  • 1 or more published titles

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$44.14 - $66.16 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Similar Jobs

Track vfx - Vancouver | Technical Artist

Track vfx

Vancouver, British Columbia, Canada (On-Site)
8 Months ago
virtous games - 3D Hard Surface Artist

virtous games

Ho Chi Minh City, Vietnam (On-Site)
4 Days ago
Epic Games - Character Outsource Lead

Epic Games

(On-Site)
4 Months ago
Riot Games - Senior Technical Artist - Singapore Efficiency Team

Riot Games

Singapore (On-Site)
4 Months ago
DNEG - Pipeline TD

DNEG

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Qingci Games - Senior Concept Artist

Qingci Games

(On-Site)
3 Months ago
Epic Games - Art Director (Rocket League)

Epic Games

(On-Site)
1 Month ago
Epic Games - Associate 2D Art Producer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
1 Month ago
Epic Games - Senior Character Concept Artist (IP)

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Epic Games - FX Outsource Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Electronic Arts - Art Director

Electronic Arts

Hyderabad, Telangana, India (Hybrid)
2 Weeks ago
Gametion Technologies   - Senior 2D Artist

Gametion Technologies

Navi Mumbai, Maharashtra, India (On-Site)
7 Months ago
Ubisoft - Senior VFX Artist - Real-Time Cinematics

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
Framestore - FREELANCE: CG - LOS ANGELES

Framestore

Los Angeles, California, United States (On-Site)
10 Months ago
GameBoost - Graphics Programmer

GameBoost

Stockholm, Stockholm County, Sweden (Hybrid)
3 Weeks ago
Ubisoft - 2D Artist - The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Gearbox - Visual Effects Artist

Gearbox

Frisco, Texas, United States (On-Site)
4 Days ago
DNEG - Pipeline ATD

DNEG

Mumbai, Maharashtra, India (On-Site)
7 Months ago
supercell - Animator - Senior Level

supercell

Shanghai, China (On-Site)
1 Month ago
CD PROJEKT RED - Senior Technical Artist - Tools & Pipeline

CD PROJEKT RED

Boston, Massachusetts, United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

quience - Executive Assistant

quience

Palo Alto, California, United States (On-Site)
1 Month ago
Next Level Business Services - Combination of Full stack + Ember. J or strong UI Architect and last 2 project in EmberJS

Next Level Business Services

Charlotte, North Carolina, United States (On-Site)
7 Months ago
Apple - Silicon Validation Engineer

Apple

Cupertino, California, United States (On-Site)
3 Weeks ago
Nintendo - Senior Talent Management Partner

Nintendo

Redmond, Washington, United States (Hybrid)
10 Months ago
luxsoft - Senior Azure AI Engineer

luxsoft

United States (Remote)
5 Days ago
that game company - Content Producer (Mid/Senior)

that game company

United States (Remote)
2 Months ago
Life church - Senior Project Manager

Life church

Edmond, Oklahoma, United States (On-Site)
7 Months ago
Qualcomm - GPU Design Integration Engineer

Qualcomm

San Diego, California, United States (On-Site)
1 Week ago
Redhorse Corp - UI/UX Designer

Redhorse Corp

Falls Church, Virginia, United States (On-Site)
1 Month ago
Zscaler - Regional Marketing Manager

Zscaler

United States (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Epic Games - Character Concept Outsource Lead

Epic Games

Montreal, Quebec, Canada (On-Site)
4 Months ago
Epic Games - Concept Outsource Lead

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Epic Games - Concept Outsource Lead

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Escape Velocity Entertainment - Outsourcing Art Director - Cosmetics

Escape Velocity Entertainment

(Remote)
2 Months ago
Daybreak Game Company LLC - Associate Character Artist

Daybreak Game Company LLC

California, United States (Remote)
3 Months ago
Epic Games - FX Outsource Lead

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Kokotree - Character and Background Designers

Kokotree

Wilmington, North Carolina, United States (On-Site)
6 Months ago
Epic Games - Concept Outsource Lead (Creatures)

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Anchor Point Studios - Senior Concept Artist

Anchor Point Studios

Barcelona, Catalonia, Spain (Remote)
3 Months ago
Epic Games - Art Director

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Our studio is composed of a group of diverse, ambitious, highly collaborative creatives who empower one another, while working as a team to deliver high quality narrative-driven PlayStation experiences. With origins spanning the globe - from Brazil to Poland to small town USA, we are home to over 250 world class developers who strive to push the medium forward with every creative decision.


Every team has a story and, at the heart of our story, we are committed to greatness and steadfast in our craft of developing unforgettable in-game experiences that inspire our players. Beyond that, though, we are driven by something much larger…by a desire to develop “stories” of greatness for each and every team member. Making a game is a massive undertaking. Between QA, Art, Design, Programming, Production, Sound and every department in between, we are all responsible for connecting with each other's greatest skills, while working towards a common vision.


Together, we sow seeds of possibility. Whether you are an intern or an industry veteran, creativity rules here. At our studio we recognize that great ideas can come from anyone. Traversing a new mythological world on a boat. A single camera shot for an entire game. A powerful recalling axe. A companion AI known as “boy” fighting like a god. These are just some of the bold ideas that were not simply lit by an individual light bulb...they were forged from idea, to paper, to code in a collaborative effort by creatives of all disciplines on a journey to reinvent a franchise.

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Santa Monica Studio

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug