Character Outsource Lead

4 Months ago • All levels • Concept Art • $109,322 PA - $200,423 PA

Job Summary

Job Description

The Character Outsource Lead at Epic Games works closely with internal art leads and outsource managers to ensure smooth asset production with external vendors. Responsibilities include generating detailed documentation and references for outsourced assets, performing necessary fixes to maintain consistency and technical readiness, communicating feedback to vendors, and ensuring creative goals are met. The role requires strong communication, organization, and problem-solving skills. Hands-on art production may be required to maintain familiarity with Epic's pipeline. Bug support and resolution for outsourced assets are also part of the job. The role requires experience shipping AAA titles across multiple platforms and proficiency in various software packages (Maya, 3ds Max, Zbrush, Photoshop, Substance, etc.).
Must have:
  • AAA game shipping experience
  • 3D character production expertise
  • Proficiency in Maya, 3ds Max, Zbrush, Photoshop, Substance
  • Excellent communication and organization skills
  • Experience managing external vendors

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

In this role, you will

  • Work closely with the individual Epic Art Leads, Outsource Manager(s), and artists on the team to ensure assets have all the information they need when they are sent out to the external teams
  • Collect or generate detailed documentation, video references, and examples of art asset production, procedures, and engine requirements to support the external vendors
  • If required, make any needed fixes to keep assets consistent and technically game-ready as they’re handed off from the outsourcing partner
  • Clearly communicate feedback to the outsource partner, and ensure those creative notes and goals are met. Informing leadership in the event that isn’t happening
  • Communicate and partner with internal Epic art staff ensuring outsourced assets are ingested into the pipeline and engine correctly
  • When required, some amount of hands-on art production delivering assets for the project, ensuring they are familiar and capable of working inside of the Epic pipeline
  • Bug support, triage, and resolution for any art assets that have been created by the outsourcing team

What we're looking for

  • Experience in shipping AAA titles across multiple platforms
  • Experienced shipping 3D Character production assets for games
  • Experienced in game art asset creation in a variety of software packages including Maya, 3ds Max, Zbrush, Photoshop, Substance, etc
  • Must be highly organized, self-driven, customer-focused, and a great team player
  • Must be a clear and concise communicator, able to deliver complex creative feedback across external vendor locations
  • Experienced working within a team and a fast-paced production environment
  • You’re user-focused, passionate, solutions-focused, and innovative

This role is open to multiple locations across the US (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range
$136,652$200,423 USD
California Base Pay Range
$120,254$176,373 USD
Washington Base Pay Range
$109,322$160,339 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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