Cinematics Designer [Assassin's Creed]

3 Months ago • All levels • 3D Art

About the job

Job Description

Cinematics Designer with experience in 3D software, game engines, and storytelling for Assassin's Creed. Passion for creating high-quality cutscenes.
Must have:
  • Cinematography & Editing
  • Game Engine Experience
  • 3D Software Skills
  • Storytelling & Scripting
Good to have:
  • MotionBuilder Experience
  • Video Game Industry
  • Lighting & VFX
  • Audio Design Knowledge
Perks:
  • Flexible Work
  • Global Company
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Company Description

Established in 2008, Ubisoft Chengdu has since grown into a robust production center contributing to Ubisoft’s biggest brands across numerous platforms. Located in China, the world's biggest gaming market, the studio is uniquely positioned to master production on both AAA and free-to-play titles, build strong bridges to promote Chinese culture to Western audiences, and offer memorable and meaningful gaming experiences to players around the world.  

The studio continues to build upon its commitment to excellence in game production and live operations, with a strong track record of development on Assassin’s Creed, For Honor, Immortals Fenyx Rising, Mario Rabbids: Sparks of Hope, Rainbow 6 and Skull and Bones. Notably, we also led production on Immortals Fenyx Rising: Myths of the Eastern Realm, a full-fledged, standalone DLC based on Chinese myths, as well as casual titles such as Rabbids: Party of Legends and UNO which were released to worldwide audiences.   

At Chengdu studio, we embrace diversity in all forms, and we are committed to providing a fair and inclusive working environment for our employees, which now comprises over 470 talents hailing from 10 nationalities. Our strength lies in our diverse and passionate people, and together, we explore the unknown and create the best games for fans of all ages. 

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).

成立于2008年,育碧成都工作室如今已发展成为强大的游戏制作中心,潜心于育碧旗下多款知名游戏的多平台研发。位于全球最大的游戏市场——中国,成都工作室有着强有力的独特优势,兼备AAA游戏及免费游戏研发的专业经验,成为输出中国文化的坚固桥梁,为世界各地的玩家带来难忘且有意义的游戏体验。

秉承着对实现卓越游戏制作和在线运营的承诺,成都工作室一直在稳步前进,参与研发了《刺客信条》、《荣耀战魂》、《渡神纪芬尼斯崛起》、《马力欧+疯狂兔子 星耀之愿》、《彩虹六号》、及《碧海黑帆》。此外,我们还主导开发了《渡神纪芬尼斯崛起》以中国神话为背景的独立DLC“补天”,以及面向全球玩家发售的《疯狂兔子:奇遇派对》和UNO等休闲类游戏。

在成都工作室,我们拥抱多元化,并致力于为来自全球10个国家超过470名员工提供公平且包容的工作环境。凭借着人才多样性和对游戏创作的热情,我们携手探索未知,为全年龄段玩家创造最好的游戏。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。

Job Description

You will be working closely with quest designers, game designers and animators to create cutscenes by using Ubisoft game engine and animation bank and keep the balance between the storytelling and gameplay.

What you will do

  • Analyze the story scripts and quests documents to highlight dependencies and risks about in-game cutscenes.
  • Create and integrate in-game cutscenes using proprietary tools base on the story scripts.
  • Work with Animators, Lighting Artist, Audio Designers and VFX artists on realization of the content.

岗位介绍

你需要与故事任务设计师,策划团队以及动画团队等紧密合作,使用育碧内部引擎工具结合动画库中的资源将故事脚本制作成过场动画,并使叙事与游戏玩法体验保持平衡。

岗位职责

  • 分析和评估故事、任务脚本中与过场动画相关的内容和风险关系
  • 根据故事脚本,使用专用引擎工具制作和集成游戏内过场动画
  • 与动画、灯光、音频和特效设计师等同事合作,共同完成游戏内的过场动画的实现

Qualifications

  • Love games and movies, be passionate making high quality games and cutscenes.
  • Knowledge of cinematography and editing.
  • Good understanding of acting, including facial expression, posing, timing.
  • Excellent communication skills and abilities to work efficiently within a team.

Bonus Points

  • Experience with 3D software like MotionBuilder, 3ds Max, Maya …. in video production.
  • Experience of working in the video games industry as a Cinematic Designer.
  • Experience with game engine in game development.

岗位要求

  • 热爱游戏、电影,对制作高质量游戏及其过场动画有强烈热情
  • 具备视频编辑的经验,技能和知识,具备摄影的基本知识
  • 对角色表演有良好的理解,包括表情,肢体造型,节奏感
  • 出色的沟通能力和团队合作能力
  • 良好的英语口语和书面沟通能力,愿意使用英文在工作中进行交流

加分项 

  • 具备使用 Maya、3ds Max、MotionBuilder 等工具制作动画影像的经验
  • 拥有游戏行业内过场动画设计师的工作经验
  • 有使用商业游戏引擎进行游戏开发的经验

Additional Information

Ubisoft CSR commitment

Making a long-lasting positive impact for our players, our teams, our partners and our planet.

In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.

为我们的玩家、团队、合作伙伴以及地球持续带来积极影响

育碧致力于通过打造新颖深刻的游戏体验及扩大游戏的积极影响,来丰富玩家的生活。为了实现这一目标,我们始终寻求为团队提供更加安全包容的工作环境。我们通过与世界各地的非营利机构合作开展项目,同时努力降低自身业务对环境的影响,来回馈社区。

To learn more about Ubisoft’s Environmental Commitment

了解更多有关育碧对环境的承诺

Play Green: Ubisoft’s Commitment to Global Carbon Neutrality

https://youtu.be/w2gstlpydks

2022 Update

https://news.ubisoft.com/en-us/article/2xcruKK2rZJ22OSeyWzkKO/ubisofts-environmental-commitment-2022-update

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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