Combat Planner Intern - Infinite Nuan Nuan

2 Months ago • All levels • Combat Design

Job Summary

Job Description

1. Participate in the design and implementation of the core combat gameplay and mechanisms of the game's main character, ensuring a smooth and challenging player experience. 2. Participate in the development, implementation, and optimization of the main character's skills, ensuring that skill design is closely integrated with the game's gameplay. 3. Design and develop monsters and BOSSES in the game, including level design and white box construction, to enhance the richness and fun of the game. 4. According to the game type, improve the combat system, including but not limited to camera assistance, AI group management, and the optimization of the sense of impact, to enhance the player's immersion.

Job Details

1.参与设计并实现游戏主角的核心战斗玩法及机制,确保玩家体验流畅且具有挑战性。 2.参与主角技能的开发、实现与调优,确保技能设计与游戏玩法的紧密结合。 3.设计并开发游戏中的怪物与BOSS,包括关卡设计与白盒搭建,以提升游戏的丰富性和趣味性。 4.根据游戏类型,完善战斗系统,包括但不限于相机辅助、AI群组管理和打击感的调优,以增强玩家的沉浸感。

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