Concept Artist

4 Weeks ago • 2-4 Years • Concept Art

Job Summary

Job Description

Streamline seeks a Mid-Level Concept Artist to collaborate with game designers, art directors, and other artists. Responsibilities include bringing imaginative worlds, characters, and creatures to life; translating concepts into visually stunning art; working with cross-functional teams to ensure visual alignment with game vision and mechanics; and establishing overall aesthetic, mood, and tone. The role is crucial in the early stages of game development, driving gameplay and narrative. On-site presence is required.
Must have:
  • Visual Communication Fundamentals
  • Production-ready Photoshop
  • Production-ready Blender or equivalent
  • Subject Matter Expertise (at least 2 of: Character, Environment, Creature, Prop, Mechanical)
  • Game asset pipeline understanding
Good to have:
  • Pre-Visualization / Visual Development
  • Illustration
  • UI Design
  • Unreal Engine 5
  • Stylized art

Job Details

Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.

We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.


Streamline Values

  • Responsibility
    • We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry. 
  • Accountability
    • We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.  
  • Discipline
    • Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart. 
  • Hard Work and Teamwork
    • We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end. 
  • Communication
    • Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed 
  • Mastery
    • Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront. 
  • Curiosity and Continuous Learning
    • The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead. 


Description

We are seeking a talented and passionate Mid-Level Concept Artist to join our dynamic team in the gaming industry. In this role, you will collaborate with game designers, art directors, and other artists to bring imaginative worlds, characters, and creatures to life. Your creativity and visual storytelling skills will be essential in shaping the visual direction of our projects.. As a Mid-Level Concept Artist, you will play a crucial role in the early stages of game development, translating concepts and ideas into visually stunning art that drives gameplay and narrative. You will work closely with cross-functional teams to ensure that the visual elements align with the game’s vision and mechanics. Your artistic insight will help establish the overall aesthetic, mood, and tone of the game.


Note: For this position, we require on-site presence.


Performance Metrics

Concept Artist will be measure according to the metric below, on a six (6) score rating scale:

  • On-time delivery of tasks and time management
  • Proactive communication of delays and bottlenecks
  • Delivery of work according to project specifications and requirements
  • Delivery of work according to studio’s quality standards as specified by the discipline lead
  • Following instructions and adhering to best practice
  • Time-track daily with a written status update of your task
    • Daily update on tasks and time-tracking
  • Improve skills and apply learning from one task to the next


Job Skills

Concept Artist will possess the following competencies:

  • Visual Communication Fundamentals
    • Production-ready
  • Design Thinking and Problem SolvingPhotoshop (Or equivalent industry standard image editing software)
    • Production-ready
  • Blender or equivalent industry standard 3D software as part of a concept workflow
    • Production-ready
  • Subject Matter Expertise (At least 2 of: Character, Environment, Creature, Prop, Mechanical)
    • Production-ready
  • Game asset pipeline understanding
    • Production-ready


Additional Skills

Every Concept Artist must also demonstrate at least one (1) additional competency at production-ready proficiency:

  • Pre-Visualization / Visual Development
  • Illustration
  • UI Design
  • Unreal Engine 5
  • Stylized art

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About The Company

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

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