Concept Artist

2 Months ago • All levels • Concept Art

Job Summary

Job Description

The Concept Artist will be responsible for creating the groundwork for the artistic team by designing characters and environments. This involves producing artwork that serves as visual references and guides the visual styling throughout production. The primary responsibilities include collaborating with the Art Director to develop the overall vision of the game, producing sketches and iterations, creating concepts of characters and environments, proposing concepts to the artistic team, adapting artwork based on feedback, finding a balance between artistic and technical aspects, refining concept art, and carrying out related tasks. The goal is to create engaging experiences for the players through visual storytelling.
Must have:
  • Collaborate with the Art Director to develop the overall vision of a game.
  • Produce black and white sketches and quick iterations.
  • Create concepts of characters or environments.

Job Details

The incumbent will lay the groundwork for the artistic team to create characters and environments that will engaged the players. 

They will provide the artwork that will serve as references and guide the visual styling throughout production as all artists work towards a common goal. 

The main and routine tasks of this position are to: 

  • Collaborate with the Art Director to develop the overall vision of a game (set the tone and ambiance, pitch locations, key moments, emotional contrasts, etc.); 
  • Produce black and white sketches and quick iterations (digital or paper); 
  • Create concepts of characters or environments from existing references or from scratch; 
  • Propose concepts to artistic team and discuss possibilities; 
  • Adapt your artwork based on feedback; 
  • Find balance between artistic aspects and technical constraints; 
  • Refine your concept art to illustration by adding layers of detail; 
  • Carry out all other related tasks. 

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