We are a critically acclaimed Swedish video game studio with about 190 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.
As a Concept Artist at Fatshark you will be at the forefront of crafting visuals for our games, making a significant contribution to our collective success.
Your main focus will be producing environment and prop concepts, to visually develop and lead the way for our artists during the process of developing new levels and environments. Doing thorough research and finding references needed for completing your tasks and syncing the work with our director group will be a big part of your work. You will be a member of the talented concept art craft team, sharing your ideas and knowledge with the team.
At Fatshark you will be a part of our talented team of developers producing content for Darktide. That means that having an experience working with a large IP could potentially be a big plus. Last but not least, this is a great opportunity to dive into a world of rich and intriguing lore!
Since we are working from our offices (with 1 optional day of working from home per week), we expect you to be based in Stockholm or willing to relocate here (we offer a relocation package in that case).
We are following the policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.
We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP/Q1 2025
Form of Employment: permanent, full-time
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We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees, we develop and publish titles for both consoles and PC.
We create unique game experiences with titles such as Lead and Gold, Krater, Bloodsports.tv, Warhammer: End Times - Vermintide & Warhammer: Vermintide 2, as well as our upcoming game Warhammer 40,000: Darktide.
At Fatshark, we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail trying as a group. And that’s exactly the way we like it.
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