Contract Capture Artist

3 Months ago • All levels • Technical Art • $102,000 PA - $124,000 PA

Job Summary

Job Description

Bungie seeks a Contract Capture Artist (Capture Tech) to support game capture workflows on their Multimedia Team. This role involves providing technical support to full-time and freelance Capture Artists, using in-game cameras within proprietary game engines. Responsibilities include collaborating with artists and editors to enhance live gameplay capture, running internal debug tools, pushing builds to specific machines, identifying workflow issues and suggesting improvements, and coordinating with the production team. The ideal candidate possesses exceptional FPS skills, troubleshooting abilities, familiarity with build deployment and debug workflows, strong communication skills, and experience with game engines and pipelines. Experience with cinematography tools is a plus.
Must have:
  • Exceptional FPS skills
  • Troubleshoot technical problems
  • Familiarity with build deployment
  • Strong communication skills
  • Experience improving workflows
Good to have:
  • Esports experience
  • Propping builds for live events
  • Passion for Bungie IPs
  • Familiarity with Bungie releases

Job Details

Bungie is looking for a Capture Tech to support game capture workflows on the Multimedia Team. This role will provide technical support to our full-time and freelance Capture Artists using in-game cameras within our proprietary game engines. The Capture Tech will prop builds, flag bugs and escalate to appropriate POCs on the dev team. An ideal candidate should have experience with development environments, especially around build deployment and debug command workflows, strong communication skills and extensive experience playing Destiny and other FPS titles.

RESPONSIBILITIES

  • Collaborate with our Capture Artist and Video Editor to enhance and support the creation of live gameplay capture
  • Run our internal debug tools and commands in capture sessions
  • Push builds to specific machines
  • Utilize your communication skills to explain complex issues to our capture team
  • Identify workflow issues and suggest ways improve them
  • Coordinate with our Production team to direct your day-to-day

REQUIRED SKILLS

  • Exceptional FPS player skills and experience with Loot-based games
  • Ability to troubleshoot technical problems
  • Familiarity with build deployment workflows, and debug tools and workflows
  • Ability to clearly document information
  • Strong communication skills in cross-cultural environment
  • Experience improving or building workflows for creative teams
  • Experience with game engines and pipelines
  • Knowledge of cinematography tools used in film and animation

NICE-TO-HAVE SKILLS

  • Experience in ESports environments, propping builds for Live Events and Broadcasts
  • Passion for Bungie IPs
  • Familiarity with Bungie's current and past releases  
Listed below is this role's base pay range within the greater Seattle area. In other locations approved for remote work by Bungie and our external resource vendors, this pay range may be adjusted to the local market and some roles may be classified as non-exempt (hourly), 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

All benefits, perks, and time off are provided by and at the discretion of external resource partner(s). For more information, please visit:
Bellevue Pay Range
$102,000$124,000 USD
 

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state will need to establish residency in an approved state within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

Similar Jobs

Rackspace Technology - Practice Director - Data Engineering and AI/ML

Rackspace Technology

Chicago, Illinois, United States (Remote)
4 Months ago
SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE

Madrid, Community Of Madrid, Spain (On-Site)
8 Months ago
WongDoody - SR. DESIGNER, EXPERIENCE DESIGN CONSULTANT

WongDoody

Sydney, New South Wales, Australia (On-Site)
7 Months ago
ByteDance - Red Team Engineer, Security Assurance

ByteDance

Singapore (On-Site)
6 Months ago
The Walt Disney Company - Senior Software Engineer - Salesforce

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Week ago
Reality Games - Technical Artist for Mobile Game

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
3 Months ago
Activision - Tools Engineers (Mid to Senior Principal Level)

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Weeks ago
Wizcorp - Technical Artist

Wizcorp

Tokyo, Japan (Remote)
1 Month ago
Rockstar Games - Senior Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
6 Months ago
Fuse Games - Distributed Development Artist

Fuse Games

England, United Kingdom (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Info Stretch - Senior Engineer

Info Stretch

Bengaluru, Karnataka, India (On-Site)
5 Months ago
Google - Account Strategist, Mid-Market Sales

Google

Dublin, County Dublin, Ireland (On-Site)
6 Days ago
Hawk Eye Innovations - Match Operations Assistant

Hawk Eye Innovations

London, England, United Kingdom (On-Site)
1 Day ago
Neostella - Intake Specialist (Weekend Hours Required)

Neostella

Colombia (On-Site)
3 Weeks ago
NVIDIA - Senior Solutions Architect, Autonomous Vehicles and Robotics

NVIDIA

Santa Clara, California, United States (On-Site)
2 Weeks ago
Tencent - Executive Producer - Content & Quality

Tencent

London, England, United Kingdom (On-Site)
1 Month ago
Electronic Arts - Product Manager, Moderation and Automation

Electronic Arts

Hyderabad, Telangana, India (On-Site)
2 Months ago
Evolution - Team Manager

Evolution

Tbilisi, Tbilisi, Georgia (On-Site)
1 Week ago
CatFace - Minecraft Cinematographer

CatFace

Austin, Texas, United States (On-Site)
4 Weeks ago
Google - Strategy and Operations Senior Associate, Agency and Partner Go-to-Market

Google

Chicago, Illinois, United States (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Technical Art Jobs

CD PROJEKT RED - Asset Artist (Geology Environment)

CD PROJEKT RED

(Remote)
4 Weeks ago
Welevel - Senior Technical Artist (Character)

Welevel

Munich, Bavaria, Germany (On-Site)
1 Month ago
Lighthouse Games - Lead VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
4 Weeks ago
Phantom FX - Rigging Artist

Phantom FX

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Thatgamecompany - Senior Art Producer, Unannounced Project

Thatgamecompany

Remote, Oregon, United States (Remote)
3 Weeks ago
CD PROJEKT RED - Lead 3D Character Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
3 Months ago
SciPlay - Technical Artist

SciPlay

Cedar Falls, Iowa, United States (On-Site)
2 Months ago
Argus Labs - Technical Artist (LATAM)

Argus Labs

(Remote)
4 Weeks ago
CD PROJEKT RED - Senior VFX Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Epic Games - Senior Pipeline Developer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded