Creature TD - CFX

6 Months ago • 5 Years +
Animation

Job Description

DNEG Animation seeks a Creature TD - CFX to develop animation and simulation rigs for creatures, digital doubles, vehicles, and props. Responsibilities include finding technical and creative solutions for high-quality rigs and simulations, meeting production needs. This role requires a minimum of 5 years' experience in feature films/animation, proficiency in Maya and Houdini, and a strong understanding of creature rigging, simulation (cloth, hair, flesh, rigid body destruction, crowd simulations), and pipeline issues. Strong visual and artistic skills are essential. Experience with programming (Python, Mel) and a general TD background is beneficial.
Good To Have:
  • Programming skills (Python, Mel)
  • Anatomy, tailoring, grooming, or mechanics knowledge
  • Houdini Creature FX setup and simulation
  • Strong general TD background
Must Have:
  • 5+ years' experience in feature films/animation
  • Proficiency in Maya and Houdini
  • Strong understanding of creature rigging and simulation
  • Excellent visual and artistic skills

Add these skills to join the top 1% applicants for this job

maya
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Description

Position at DNEG

Creature TDs at Double Negative are integral to the development of animation and simulation rigs for creatures, digital doubles, vehicles, props and the subsequent simulations. You will find technical and creative solutions to develop high quality rigs and simulations according to the needs of the production.
 
Must Have
  • Minimum of 5 years' experience on feature films / Feature Animation
  • Thorough knowledge of an area of creature specialisation and a broad understanding of the other areas, which include rigging and enveloping in Maya, cloth, hair, flesh, rigid body destruction, crowd simulations
  • Full working knowledge of Maya and hands on experience in Houdini.
  • Be comfortable with the more technical aspects of creature work where appropriate
  • Have strong visual and artistic skills
  • Familiarity with pipeline issues and a typical creature heavy post production environment
 
Nice to Have
  • Programming or scripting skills (e.g. Python, Mel), depending on the area of specialisation
  • An interest in anatomy, tailoring, grooming or mechanics depending on your area of specialisation
  • Houdini Creature FX set-ups and simulation
  • A good General TD background
  • Strong understanding of Linux/Unix based operating systems
 
About You
  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software
  • Calm under pressure and committed to meet production deadlines 
  • A positive, can-do attitude

 


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

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