Développeur Pipeline Senior (Houdini)/ Senior Pipeline Developer (Houdini)

2 Months ago • 8-8 Years • Undisclosed

About the job

Job Description

The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity. Key responsibilities include resolving complex problems in the realm of Houdini pipeline workflows, writing high-quality, maintainable, and well-tested Python code, communicating with artists to identify areas of inefficiency and help gather their requirements, and contributing to the writing of technical briefs and documentation for users.
Must have:
  • Passion for staying up-to-date with the latest Houdini features
  • 8+ years of experience writing code for the Houdini pipeline using Python
  • Strong written and verbal communication skills
  • Proven talent for designing intuitive and user-friendly workflows for artists, without sacrificing functionality
  • Understanding of object-oriented programming patterns
  • Comfortable with Git and unit testing
  • Desire to explore and understand the inner workings of complex systems
Good to have:
  • Experience as an FX artist using Houdini in production
  • Hands-on experience with OpenUSD / Solaris
  • Experience with PDG / TOPs
Le développeur pipeline Houdini collabore avec les responsables du pipeline pour construire un pipeline Houdini couvrant le lookdev, l'éclairage, le CFX et les FX, en utilisant USD et Solaris comme fondation. Il ou elle met à profit son expérience en production pour créer des flux de travail intuitifs et auto-documentants, pouvant être rapidement adoptés par des utilisateurs de niveaux de compétence variés, et qui fonctionnent de manière efficace sur des scènes de grande envergure et de complexité extrême.

Principales responsabilités

    • Résoudre des problèmes complexes dans le domaine des flux de travail du pipeline Houdini
    • Écrire du code Python de haute qualité, facile à maintenir et bien testé
    • Communiquer avec les artistes pour identifier les zones d'inefficacité et aider à recueillir leurs exigences
    • Contribuer à la rédaction de briefs techniques et de documentation pour les utilisateurs

Qualifications

    • Passion pour se tenir au courant des dernières fonctionnalités de Houdini
    • Plus de 8 ans d'expérience dans l'écriture de code pour le pipeline Houdini en utilisant Python
    • Solides compétences en communication écrite et orale
    • Talent avéré pour concevoir des flux de travail intuitifs et conviviaux pour les artistes, sans sacrifier la fonctionnalité
    • Compréhension des modèles de programmation orientée objet
    • À l'aise avec Git et les tests unitaires
    • Désir d'explorer et de comprendre le fonctionnement interne des systèmes complexes
    • Une expérience en tant qu'artiste FX utilisant Houdini en production est un plus
    • Expérience pratique avec OpenUSD / Solaris est un atout
    • Expérience avec PDG / TOPs est préférée



    • The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity.
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
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About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Seoul, South Korea (Hybrid)

Munich, Bavaria, Germany (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Mumbai, Maharashtra, India (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

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