Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
As a data analyst in the Player and Data Insights team, you will be responsible for analysing product and player behaviour within Minecraft. You will work with big data to uncover actionable insights about our games and business and work directly with the game team to establish BI reporting, tracking, and insights. You will be the lead voice for the analysis of the intersection live services, gameplay, and player engagement.
Key Responsibilities
- Query and analyse big data to uncover high-value insights with direct impact to the Minecraft Gameplay strategy.
- Partner closely with game development teams in designing telemetry events to better understand product.
- Lead insights projects that guide decisions on product and feature roadmaps, using a variety of data including primary research and survey data.
- Brainstorm with stakeholders to direct ambiguous questions or misleading metrics into impactful analysis plans.
- Lead telemetry, KPI, and reporting efforts.
Required Qualifications
- 4-6 years of experience in product analytics
- Excellent statistical, analytical, and problem-solving skills
- Excellent verbal, visual and written communication skills
- Proficient with SQL, bonus if familiar with PySpark (Databricks)
- Proficient with statistical attribution techniques
Preferred Qualifications
- Experience with guiding the work of a team
- Experience in analytics within gaming industry
- Passion for gaming and entertainment (and Minecraft!)
What You Need to Know
We’re looking for candidates who are eligible to work in Sweden. Since our hybrid work model requires two onsite days per week, you’ll need to be based in Stockholm to collaborate with your team and soak up the studio energy.
We are happy to welcome international talent and talent outside Stockholm but will not be able to financially support you relocation. If you are located out of Stockholm relocation is a must.
Mojang Studios
Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.
Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.
We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.
To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.
But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!
Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!