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Development Manager Co-Op (Summer 2025)

5 Months ago • Upto 10 Years • Legal

Job Summary

Job Description

This internship provides hands-on experience in project management for game development. You'll work with artists, designers, engineers, and QA teams to manage schedules, ensure quality, and foster collaboration. Agile development experience is a must-have.
Must have:
  • Remote Team
  • Project Management
  • Agile Framework
  • Task Management
Good to have:
  • Waterfall Method
  • Scope Management
  • Quality Assurance
  • Production Team
Perks:
  • Sick Time
  • Company Holidays

Job Details

Full Circle was formed in 2021 and we're working on the next evolution of skate. We are proud to build geo-diverse team, and while our home studio is based in Vancouver, BC., our team members can choose to work from home, in the office or a hybrid of both. We prioritize inclusivity and diversity in our studio and we continue the push to be better every day

This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.

RESPONSIBILITIES

  • Help manage a variety of disciplines including artists, designers, software engineers, QA and other production staff.

  • Help keep the project schedule and support the development team from one project phase to the next while ensuring quality, collaboration and communication. You will report to a Development Director on the production team.

  • Provide task and backlog management to employees across diverse skillsets within a single project team

  • Support planning, scrum and sprint retrospective sessions with their team in an Agile development framework

  • Partner with Development Directors and production to manage scope and quality

REQUIREMENTS

  • Experience engaging and motivating remote and hybrid teams

  • Experience in project management methodologies including Waterfall and Agile

Must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than May 2028. You must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $29 - $31 CAN Hourly

The pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

Full Circle is an AAA video game development studio, founded in 2021. We are Electronic Arts’ first fully remote studio, with talented team members based across North America and beyond.

Right now, Full Circle is working on skate.™, the highly anticipated next evolution of the world-class Skate™ franchise. We’re set to deliver an experience that will embrace everything our community found special about the previous games, and take it to the next level.

It’s our mission to create great games and have fun while doing it. Our culture is rooted in radical transparency, authenticity, and a commitment to always finding the fun. We believe in building safe and inclusive communities for our players and our people, and that doing things a little differently is never a bad thing. 

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

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