1. Responsible for the visual design of the game NPC ecosystem, collaborating with planning, programming, and other departments to complete early-stage concept development and creative implementation;
2. Based on script and storyboard requirements, complete camera color planning, keyframe art, and scene atmosphere design;
3. Lead/participate in story illustration creation, including but not limited to storyboard-style continuous frames, animated cutscene CGs, and other narrative art content;
4. Assist in building the game's worldview visual system, ensuring consistency in art style.
1. Majors in Fine Arts/Animation/Digital Media Art or related fields are preferred;
2. Professional skill requirements:
3. Bonus points:
4. Passion for game culture, good team collaboration awareness and communication skills.