Effects Animator

5 Years ago • 3 Years +
Animation

Job Description

Penrose Studios creates immersive stories and is seeking animators to build visual effects for virtual reality experiences. As an Effects Animator, you will be responsible for creating real-time effects like fire, water, smoke, and clouds. You will collaborate with graphics engineers and creative leadership to design and implement effects systems, tools, and maintain a new VR production pipeline. This role requires a strong eye for motion and lighting, and an understanding of scripting languages and effects tools, ensuring high-quality visual elements for our VR projects.
Good To Have:
  • Knowledge of C++
  • Experience creating effects in Unreal Engine
  • Experience with virtual reality
  • Knowledge of real time effects techniques
  • Ability to profile and optimize effects systems
  • Knowledge of Maya, FumeFX, or other effects packages
Must Have:
  • 3+ years experience as an animator in film, commercials or game effects.
  • Strong eye for motion and lighting for effects elements.
  • Knowledge of Python or other scripting languages.
  • Knowledge of Houdini effects tools.
  • Demo reel that demonstrates previous effects work.

Add these skills to join the top 1% applicants for this job

cpp
unreal
lighting-shading
houdini
python
maya

Penrose Studios crafts ground-breaking immersive stories, and needs your help building a platform for this new artistic medium. We need animators to create awe-inspiring visual effects for our virtual reality experiences.  You’ll create real time effects such as fire, water, smoke, clouds, and a variety of other phenomena.

Responsibilities

  • Build effects systems for real time animation
  • Design particle and fluid simulations to create stunning effects
  • Collaborate with graphics engineers to utilize proprietary effects systems
  • Collaborate with creative leadership to design effects elements
  • Design, implement, and maintain tools for a new VR production pipeline

Requirements

  • 3+ years experience as an animator in film, commercials or game effects.
  • Strong eye for motion and lighting for effects elements
  • Knowledge of Python or other scripting languages
  • Knowledge of Houdini effects tools
  • Demo reel that demonstrates previous effects work

Preferred

  • Knowledge of C++
  • Experience creating effects in Unreal Engine
  • Experience with virtual reality
  • Knowledge of real time effects techniques
  • Ability to profile and optimize effects systems
  • Knowledge of Maya, FumeFX, or other effects packages

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