Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Development on new applications, providing research into new technologies
Development on contributions to Nintendo's core libraries and tools
Writes correct and clean code to defined specifications
Debugs code effectively within primary area
Effectively and proactively documents work
Collaborates with peer groups at Nintendo Co., Ltd. (NCL) and its subsidiaries
Participates as a key contributor to the hiring process
Up to 10% travel; domestic and international
SUMMARY OF REQUIREMENTS
2+ years related experience
Proficiency with C++ is a requirement
Solid knowledge of application software design
Experience with Linux development is a requirement
Experience with audio/video streaming (such as webrtc) is a plus
Experience with Qt (or other UI framework) is a plus
Performs code reviews, technical design reviews, and test plan reviews
Scopes and executes delivery of modules involving multiple engineers
BS or MS in engineering or equivalent
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes a base salary range of $115,152 - $172,728 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.
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Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.
Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.
For more information about Nintendo please visit www.nintendo.com.
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