As an environment artist, you will be responsible for creating high-quality 2D and 3D environment assets. You will also work closely with environment designers, the Creative Lead, and other team members.
Welcomed Skills
Please note that these are desired skills and are not required to apply for the position.
Benefits
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.