Environment Artist

3 Months ago • All levels
Environment Art

Job Description

Create backgrounds, vehicles, and small props for films, games, commercials, and animation projects. The primary responsibilities involve modeling, texturing, and occasionally lighting, depending on the project's needs. Proficiency in industry-standard software such as Maya, Photoshop, Zbrush, and Substance Painter is required. This role offers the chance to collaborate with former Blizzard artists.
Good To Have:
  • Lighting skills (depending on project)
  • Experience in film/game/commercials/animation
Must Have:
  • Proficiency in Maya
  • Proficiency in Photoshop
  • Proficiency in Zbrush
  • Proficiency in Substance Painter
  • Modeling skills
  • Texturing skills
Perks:
  • Opportunity to work alongside former Blizzard artists

Add these skills to join the top 1% applicants for this job

lighting-shading
texturing
substance-painter
photoshop
zbrush
maya

- Create backgrounds, vehicles, props (small objects), etc. for films, games, commercials, animation, and any project about these genres
- Main work includes modeling, texturing, and sometimes lighting (depending on the project)
- Proficiency in Maya, Photoshop, Zbrush, Substance Painter, etc.
- You will have the opportunity to work alongside former Blizzard artists

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