Environment Artist 背景アーティスト

6 Months ago • 2 Years + • Concept Art • 3D Art

Job Summary

Job Description

Join UNSEEN as an Environment Artist! Build immersive worlds for the game KEMURI. 2+ years of experience is required, with expertise in environment creation, modeling, texturing, and lighting. Passionate about creating visually stunning and engaging environments is essential.
Must have:
  • Environment Artist
  • Modeling & Texturing
  • Environment Production
  • Immersive Worlds
Good to have:
  • Concept Interpretation
  • Architectural Modeling
  • 3D Art Outsourcing
  • Level Design

Job Details

Description

Job Description

Come join UNSEEN as an Environment Artist! Let's create the world of KEMURI together!

Responsibilities

  • Work closely with the Level Design team, Art Leads, and other Leads under the direction of the Environment Lead to complete excellent environments
  • Improve the quality and technique of environment models, and complete the assigned parts in a precise manner
  • Create a wide range of environment assets, from realistic to stylized
  • Perform all environment-related operations such as modeling, texturing, materials, lighting, level art etc.
  • Work with the Environment lead to suggest artistic and technical solutions to achieve quality improvements

Job Description

Come join UNSEEN as a Environment Artist! Let's create the world of KEMURI together!

背景アーティストとして、ユニークでスタイライズされた背景のワールドビルディングに取り組むチームに参加してみませんか!

仕事内容

  • 背景リードの指揮のもと、レベルデザインチームと、アートリーダー、他の部門のリーダーと緊密な連携をとり、優れた背景を完成させる
  • 背景モデルのクオリティと技術の向上を常に心がけ、担当箇所を的確に完成させる
  • リアルな表現方法からスタイライズされた表現まで、幅広い背景アセットの制作
  • モデリング、テクスチャ、マテリアル、ライティング、レベルアートなど背景に関するあらゆる業務
  • 背景リードと協力し、クオリティ向上のため、アート的・技術的な改善策を提案する

Requirements

Skills & Requirements

  • 2+ years of professional experience as an Environment Artist
  • Knowledge of current generation environment production pipelines
  • Understanding of where to focus your efforts to be effective
  • Passion and skills in creating immersive and resonant environments
  • Conceptual and concept interpretation skills
  • Good architectural modeling and texture creation techniques
  • Portfolio demonstrating a variety of techniques and visually appealing art assets
  • English speaking and writing skills (Japanese is a plus)
  • Ability to manage time effectively and assist Art Leads with scheduling and scoping project needs
  • Additional duties may be assigned

Qualities

  • Self-driven and excels in a multi-disciplinary team setting
  • Dedicated collaborator aiming to enhance art and technology through cross-departmental and multidisciplinary efforts
  • Exceptional team player focused on fostering the growth and success of multiple teams through encouragement, inspiration, inclusivity, and mutual respect
  • Excellent interpersonal abilities with a commitment to building a diverse, diligent, and compassionate team
  • Proficient in effective communication, providing feedback, and adapting to creative and artistic guidance

+Pluses

  • Ability to create initial sketches and concepts that visualize the environment's look
  • Experience with 3D art assets outsourcing

必要な資格

  • 2年以上の背景アーティストの仕事経験
  • 現世代の背景制作パイプラインの知識があること
  • 背景制作をする上でどのポイントに力を注げば効果的かを理解している
  • 没入感を高める背景制作に対するパッションとスキル
  • コンセプトを理解・解釈する能力
  • 高度な建築モデリング技術とテクスチャ作成技術
  • 多様な技術と視覚的に魅力的なアート作品のあるポートフォリオ
  • 英語または日本語の優れたコミュニケーション力
  • 効果的に時間を管理し、プロジェクトに必要なスケジュールとスコーピングでアートリードを支援する能力
  • その他依頼される業務の遂行

資質・特性

  • 多くの専門部門に分かれたチームで、自発的に優れた能力を発揮できる
  • 部門を超え、かつ多部門にわたる取り組みを通じて、アートと技術の向上を目指す献身的な協力ができる
  • 複数のチームの成長と成功を促進することに重点を置き、励まし合い、インスピレーション、包括性、相互の尊重を通した優れたチームプレイヤーであること
  • 多様かつ勤勉で、思いやりのあるチームを構築することにコミットした優れた対人能力を持っていること
  • 効果的なコミュニケーション、フィードバックの提供、創造的および芸術的な指導に適応する能力に優れていること

+Pluses

  • 背景アート、レベルデザインの両方の経験
  • 3Dアートアセット外注の経験

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. We work without being seen.

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

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