Environment Artist (Contract)

2 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

Sony Santa Monica Studio, the award-winning team behind God of War, seeks a Contract Environment Artist. Responsibilities include 3D modeling/sculpting, 2D texture map painting, material setup, LOD creation, level art workflow (assembly, set dressing, asset composition), and collaborating with various team members. The artist will maintain artistic vision throughout the development cycle, ensuring high-quality assets and alignment with the game's design. A strong understanding of game design, art production pipelines, and engine features is crucial. The role requires excellent communication, organizational, and time management skills.
Must have:
  • 3+ years industry experience
  • Proficient in Maya, Zbrush, Substance Designer, Painter
  • Strong traditional art skills
  • Level art workflow expertise
  • Excellent communication skills
Good to have:
  • Published titles
  • Next-gen platform experience
Perks:
  • Medical, dental, and vision benefits

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

Join the award-winning team that created God of War

Come join the award-winning team at Sony Santa Monica Studio as an Environment Artist! This is an opportunity to contribute to the artistic vision and development of a product with a specialized focus on creating environments and level assets.

As an Environment Artist, you will effectively collaborate with a wide range of development team members outside of their direct discipline, such as the Art Director, Designers, Technical Artists, Animators, Programmers and Producers, to optimally achieve artistic goals and implementation as they relate to design and technological considerations.

Responsibilities

  • Content creation, including 3D modeling/sculpting, 2D texture map painting, material setup/UV layout, and LOD creation according to defined quality standards, artistic styles, conceptual designs, development pipelines, technical parameters and production goals
  • Skilled in level art workflow, including assembly, set dressing, and asset composition across levels
  • Ability to develop a comprehensive knowledge of the art production pipeline and all engine features, tools and systems associated with the creation of art assets
  • Maintain artistic goals and vision through all phases of the game development cycle from pre-production through final product release – this entails ensuring environment/level assets are of the highest artistic quality and upholding the integrity of the game's design and artistic vision of the game
  • Maintain a strong knowledge of the games design to support communication and enable early identification of issues, as well as help drive participation in discussions
  • Facilitate requests or info needs regarding any aspect of the environment/level art creation process as needed
  • Actively improve skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods
  • Use time management and prioritization skills to collaborate with the Production group to develop task lists that ensure assignments are progressing in alignment with schedules, milestones and overall project goals
  • Clearly communicate updates and properly escalate concerns to the appropriate team member(s) and manager(s)

Requirements

  • 3+ years industry experience or related experience
  • Strong traditional fine art skills, training, and production experience (illustration, painting, organic forms, color theory, perspective, 2D & 3D design)
  • Proficient in the use of Maya, Zbrush, Substance Designer, and Substance Painter
  • Familiarity with video game product development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, particle systems, UV layout, in-game animation, material setup, layout, SFX and engine parameters/optimizations
  • Excellent communication, organizational, time management, and interpersonal skills
  • Works under minimal direction to determine and develop approach to solutions
  • B.A. in fine arts or relevant curriculum or equivalent skillset

Preferred Experience

  • One or more published titles are considered a strength
  • Previous or next-gen video game platform experience

#LI-SMS
#LI-MC1

 

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$44.14 - $66.16 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Similar Jobs

Unity - Partner Relations Manager

Unity

Tokyo, Japan (On-Site)
1 Week ago
Magic Media - Senior 3D Environment Artist (Unreal)

Magic Media

Kyiv, Kyiv City, Ukraine (Remote)
2 Months ago
Magic Media - Senior 3D Environment Artist (Unreal)

Magic Media

State Of São Paulo, Brazil (Remote)
2 Months ago
Sperasoft - Senior 3D Character Artist (sci-fi)

Sperasoft

Masovian Voivodeship, Poland (Hybrid)
2 Months ago
AlphaSense - Character Lead TD - Responsable technique personnage

AlphaSense

Montréal, Québec, Canada (Hybrid)
2 Weeks ago
Gunzilla - Senior Biome Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
Epic Games - Technical Artist

Epic Games

(On-Site)
2 Months ago
Game Boost - Senior Lighting Artist

Game Boost

Stockholm, Stockholm County, Sweden (Remote)
1 Month ago
Reality Games - Technical Artist for Mobile Game

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
5 Months ago
CD PROJEKT RED - Asset Artist (Geology Environment) - Contract

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Junior Technical Animator

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Steamroller Animation   - Technical Artist

Steamroller Animation

Mount Dora, Florida, United States (Hybrid)
1 Year ago
FunPlus - Gameplay Animator

FunPlus

Lisbon, Lisbon, Portugal (Hybrid)
1 Month ago
Epic Games - Lead Technical Designer in Animation

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
4 Months ago
Graceaudiovideo - 3D Expression & Lip Sync Artist

Graceaudiovideo

Pune, Maharashtra, India (Hybrid)
1 Year ago
Scanline VFX - Responsable Ingénieur logiciel (Maya)/ Lead Software Engineer (Maya)

Scanline VFX

Montreal, Quebec, Canada (On-Site)
7 Months ago
Oculus VR - Senior Technical Animator

Oculus VR

Seattle, Washington, United States (Hybrid)
3 Weeks ago
Activision - 3D Character Artist

Activision

Shanghai, Shanghai, China (On-Site)
3 Months ago
WongDoody - DIGITAL CREATIVE - AI WORKFLOW SPECIALIST (ALL GENDERS)

WongDoody

Stuttgart, Baden-Württemberg, Germany (Hybrid)
6 Months ago
Gunzilla - Senior Hard Surface Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

New York Times - Deputy Weekend Editor

New York Times

New York, New York, United States (Hybrid)
1 Month ago
oportun - Bilingual English/Spanish Member Loyalty Representative

oportun

Gilroy, California, United States (On-Site)
1 Month ago
Apple - Engineering Project Manager (SAP Operations Lead), IS&T Enterprise Systems

Apple

Sunnyvale, California, United States (On-Site)
4 Weeks ago
Trackman - Sales Representative - VT, Western MA, Eastern NY

Trackman

Vermont, United States (Hybrid)
4 Months ago
Adyen - Payments Partnerships Manager

Adyen

New York, United States (On-Site)
5 Days ago
Sabre India - Principal Indirect Tax Accountant

Sabre India

Dallas, Texas, United States (Hybrid)
1 Month ago
Sony Pictures Entertainment - Lead, Corporate IT - Workday Platform

Sony Pictures Entertainment

Culver City, California, United States (On-Site)
4 Days ago
bytedance - Tech Lead, Research Scientist, Cloud & AI Computing - DPU/GPU/CPU

bytedance

Seattle, Washington, United States (On-Site)
2 Months ago
Condé Nast - Associate Beauty Editor

Condé Nast

New York, United States (On-Site)
4 Days ago
WireWheel - Data Engineer

WireWheel

United States (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

DNEG - Pipeline ATD (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Riot Games - Senior Principal Technical Artist

Riot Games

Los Angeles, California, United States (On-Site)
7 Months ago
Haptic - Technical Art Director

Haptic

United Kingdom (Hybrid)
5 Months ago
PlayStation Global - Lead Character Artist

PlayStation Global

Helsinki, Uusimaa, Finland (On-Site)
1 Month ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Escape Velocity Entertainment - Principal UI Artist - Outsourcing

Escape Velocity Entertainment

(Remote)
2 Months ago
Light Speed Studios - Senior VFX Artist

Light Speed Studios

California, United States (On-Site)
3 Months ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
7 Months ago
Scopely - Principal Animator - Unannounced Project

Scopely

Dublin, County Dublin, Ireland (Hybrid)
3 Months ago
Epic Games - Tech Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

Carlsbad, California, United States (On-Site)

Los Angeles, California, United States (Remote)

Aliso Viejo, California, United States (On-Site)

Helsinki, Uusimaa, Finland (On-Site)

Helsinki, Uusimaa, Finland (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

Aliso Viejo, California, United States (On-Site)

Madison, Wisconsin, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by PlayStation Global

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug