Environment Artist - Levels

2 Months ago • All levels • Level Design

Job Summary

Job Description

SkyBox Labs seeks an Environment Artist to contribute to Destiny 2's immersive worlds. Collaborating with designers and artists, you'll build world layouts using organic and hard-surface elements, owning the process from ideation to completion. Responsibilities include in-engine level refinement, environmental storytelling, optimization within a proprietary pipeline, and collaboration with level designers. The ideal candidate possesses strong world-building experience, level art/design sensibilities, proficiency in 3ds Max or Maya, excellent communication skills, and a problem-solving mindset. A portfolio showcasing environmental storytelling, creativity, and technical skill is required.
Must have:
  • World-building experience
  • Strong level art & design sensibilities
  • Proficiency in 3ds Max or Maya
  • Excellent communication & collaboration
  • Problem-solving mindset
  • Strong portfolio showcasing skills
Good to have:
  • Understanding of lighting/FX
  • Asset modeling experience
  • Familiarity with Perforce, Jira, Shotgrid

Job Details

Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2024), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. As one of Canada’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 270+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.

Interested? Let’s talk about what we’re hiring for:
SkyBox Labs is looking for an Environment Artist to join our team and contribute to the immersive worlds of Destiny 2. This role offers the opportunity to work closely with multiple teams of skilled and talented individuals to shape compelling game spaces. Your focus will be on engine-driven world-building, owning your space from ideation to the finished level, placing pre-made assets, and utilizing your creative power to bring vibrant environments to life.

If you’re passionate about crafting incredible worlds and want to play a key role in shaping the rich world of Destiny 2, we’d love to hear from you!

A snapshot of your role:

    • Work closely with designers, artists, and other disciplines to craft immersive spaces that align with gameplay and narrative needs
    • Build world layouts using a mix of organic and hard surface elements 
    • Own your space from ideation all the way to fully realized, living environment
    • Work directly in-engine to refine level layouts, composition, and environmental storytelling
    • Optimize and problem-solve within a proprietary pipeline, ensuring performance goals are met without sacrificing quality
    • Collaborate with level designers to ensure world layouts enhance the player experience

Sound Like You? Here’s What We’re Looking For:

    • World-building experience in a game engine
    • Strong level art and design sensibilities, with a track record of working alongside designers to build gameplay-ready spaces
    • Strong proficiency in 3ds Max or Maya
    • Great communication and collaboration skills to work effectively across teams
    • Organized and adaptable, with strong time management skills
    • Problem-solving mindset with the ability to learn new tools and workflows
    • A portfolio showcasing environmental storytelling, creativity, and technical skill

    • Nice-to-Haves:
    • Understanding of lighting, FX, or other disciplines 
    • Asset modeling experience 
    • Familiarity with Perforce, Jira, and Shotgrid
Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 

Learn more about us at https://skyboxlabs.com/ 

Similar Jobs

WongDoody - DIGITAL CREATIVE - AI WORKFLOW SPECIALIST (ALL GENDERS)

WongDoody

Stuttgart, Baden-Württemberg, Germany (Hybrid)
5 Months ago
Ubisoft - Animator

Ubisoft

Pune, Maharashtra, India (On-Site)
1 Month ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Ubisoft - Technical Artist (MOSAIC)

Ubisoft

Singapore, Singapore (On-Site)
1 Week ago
Argus Labs - Technical Artist (APAC)

Argus Labs

Australia (Remote)
1 Month ago
Cloud Imperium Games - Level Scripter

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Limit Break - Unity Level Integrator

Limit Break

Tokyo, Japan (On-Site)
9 Months ago
Cloud Imperium Games - Gameplay Programmer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
5 Months ago
Activision - Lead Level Designer

Activision

(On-Site)
3 Weeks ago
Don't Nod - Game and Level Designer

Don't Nod

Paris, Île-de-France, France (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

SideFX Software - Quality Assurance Specialist - Houdini

SideFX Software

Ontario, Canada (Hybrid)
3 Months ago
The Walt Disney Company - Senior Lighting Technical Director

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
3 Days ago
Cold Symmetry - Senior Environment Artist

Cold Symmetry

(Remote)
3 Months ago
Ubisoft - Animator

Ubisoft

Pune, Maharashtra, India (On-Site)
1 Month ago
GameJobs - 3D Animator

GameJobs

(Remote)
1 Day ago
Epic Games - Hard Surface Outsourcing Lead

Epic Games

(On-Site)
2 Weeks ago
Remedy Entertainment Plc - Senior Hard Surface Artist

Remedy Entertainment Plc

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Ubisoft - Senior VFX Artist - Real-Time Cinematics

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Lakshya Digital - 3D Character Artist (Contract)

Lakshya Digital

Haryana, India (On-Site)
1 Week ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Burnaby, British Columbia, Canada

Ubisoft - Technical Animation Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Take-Two Interactive - Senior Information Security Business Manager

Take-Two Interactive

Toronto, Ontario, Canada (On-Site)
1 Day ago
PwC - PwC Private, Cross Border Tax, Manager (Bilingual FR/EN)

PwC

Montreal, Quebec, Canada (On-Site)
7 Months ago
Nagarro - Staff Engineer, .Net Fullstack

Nagarro

Canada (Remote)
6 Months ago
everi - Developer SW Lead III

everi

Winnipeg, Manitoba, Canada (Hybrid)
5 Days ago
Lakshya Digital - VFX Artist - Freelance

Lakshya Digital

Ontario, Canada (Remote)
1 Week ago
Google - Staff Software Developer, Infrastructure, Workspace Chat Platform

Google

Waterloo, Ontario, Canada (On-Site)
2 Days ago
Marks, part of SGS & Co - Junior Project Manager

Marks, part of SGS & Co

Toronto, Ontario, Canada (On-Site)
2 Days ago
Larian Studios - RPG DESIGNER

Larian Studios

Quebec, Canada (On-Site)
3 Months ago
Epic Games - Senior BCP/DR Specialist

Epic Games

Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago
Climax Studios - Lead Level Designer

Climax Studios

England, United Kingdom (On-Site)
1 Month ago
Techland - UE5 Level Artist

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
4 Months ago
Next Level Games - Senior Level Designer

Next Level Games

Vancouver, British Columbia, Canada (On-Site)
8 Months ago
Ubisoft - Level Artist

Ubisoft

Chengdu, Sichuan, China (On-Site)
4 Weeks ago
HoYoverse - Quest Designer

HoYoverse

Singapore (On-Site)
1 Month ago
Ubisoft - Technical Designer

Ubisoft

Toronto, Ontario, Canada (On-Site)
2 Months ago
Skybox Labs - Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
1 Month ago
Virtuos - Level Designer

Virtuos

Ukraine (Remote)
2 Weeks ago
Cloud Imperium Games - Gameplay Programmer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.


 

Burnaby, British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Skybox Labs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug