Environment Generalist - 3D

1 Week ago • All levels • 3D Art

Job Summary

Job Description

DNEG seeks a passionate and collaborative Environment Generalist TD for high-end feature film projects. Responsibilities include modeling, texturing, look development, lighting, and re-projection using Maya, Mari, and Substance Painter. The ideal candidate possesses strong 3D and 2.5D skills, experience with shoot data (photogrammetry, Lidar), and understands VFX pipelines. Experience with procedural city generation and a strong understanding of the natural world and architecture are advantageous. The role involves making creative and technical decisions daily, working with a team, and delivering under pressure. Shot finishing tasks may include environment generalist work, lighting, and compositing.
Must have:
  • Maya, Mari, Substance Painter knowledge
  • Modeling, texturing, lighting experience
  • High-end VFX project experience
  • Understanding of 3D/2.5D VFX processes
  • Experience with shoot data (photogrammetry, Lidar)
  • Photo-real environment development experience
Good to have:
  • Nuke projections experience
  • Clarisse knowledge
  • Procedural city generation experience

Job Details

Description

Position at DNEG

Environment Generalist TDs at DNEG are passionate about problem solving and collaboration. In joining our dynamic team of multi-talented artists, you will be able to utilise and develop your diverse skillset. Our artists develop efficient methodologies and workflows for producing cutting edge environments on the highest calibre feature film projects. Environment Generalist TDs should have a range of skills in 3D and 2.5D. Your work may include modelling, texturing, look development, lighting, and re-projection, and requires you to make smart creative and technical decisions on a day-to-day basis. 

Must Have

  • Knowledge of Maya, Mari,Substance painter
  • Experience on modelling, texturing, layout, lighting and digital matte painting for high-end broadcast or feature film projects
  • Thorough understanding of 3D and 2.5D VFX processes and production pipelines
  • Strong working knowledge of a range of VFX industry software
  • Good understanding of compositing
  • Experience working with shoot data including photographic and reference data, HDRIs,photogrammetry and Lidar
  • Proven experience developing photo-real environments
  • Experience with procedural city generation and scattering tools an advantage
  • Strong knowledge and understanding of the natural world (geology, geography and meteorology) and architecture (design and engineering)

 Nice to Have

  • Experience on Nuke projections.
  • Knowledge of Clarisse

 About You

  • Passionate about film
  • Creative problem solver with keen attention to detail
  • Good collaborator and communicator
  • Pro-active and self directed, organised
  • Able to take direction
  • Able to deliver under pressure


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

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About The Company

DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.

 

DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work. 


Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.

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