Executive Producer

6 Months ago • All levels • Marketing

Job Summary

Job Description

Lead MMO development at Jagex, requiring experience in production leadership, live games, and GaaS, with strong leadership and communication skills.
Must have:
  • Live Games Production
  • GaaS Experience
  • Leadership Skills
  • Communication Skills
Good to have:
  • MMO Development
  • Player Feedback
  • Community Management
  • Market Strategy
Perks:
  • Private Healthcare
  • Pension Contributions

Job Details

Description

Are you an experienced Production, Product & People Leader in the games industry who wants to lead a team at a studio who prides itself on community focused game development?

As an Executive Producer at Jagex, you will be the vision holder, budget holder and production leader of an MMO in the hugely successful Runescape Franchise.

In this role, you will be instrumental in shaping the strategic vision, overseeing the development process, and ensuring the successful delivery of a Forever Game for Jagex, and a fantastic player-focused, community-driven experience. 

This is a hugely impactful role at the studio as you will lead talented teams of producers, developers, designers, artists and more in their creation of experiences that appeal to both new and existing players of our franchise. 

  

What you’ll be doing: 

  • Develop, communicate & deliver a clear and compelling vision for this MMORPG, aligning with company goals, player needs and market trends. 
  • Provide strategic leadership by working closely with stakeholders to define the overall strategy, goals and roadmaps on the project. 
  • Provide executive oversight to the entire game development process, ensuring milestones are achieved on time and within budget. 
  • Collaborate with producers and the development team to establish and maintain production schedules, resource planning, and risk mitigation strategies. 
  • Lead and inspire a multidisciplinary team of developers, designers, artists, and other professionals to help them achieve their creative and technical goals. 
  • Partner effectively across the business on a Live Operations strategy to enable the commercial success of the title. 
  • Own the P&L for the project, working closely with finance and production teams to allocate resources effectively and optimize development costs. 
  • Maintain a high standard of quality throughout the continued development process, ensuring that the game meets or exceeds player expectations. 
  • Establish and maintain effective communication channels and processes between departments and key stakeholders for effective leadership across all teams on the project. 
  • Collaborate with marketing, community, and business development teams to create and implement comprehensive market strategies. 
  • Advocate for player-centric design principles, ensuring that player feedback is integrated into the development process to create a compelling and engaging MMO experience. 
  • Champion the Jagex Culture and Values to foster a collaborative and inclusive team culture that encourages creativity, collaboration and continuous improvement. 

  

What we’re looking for: 

  • Proven experience in a hands-on Production Senior Leadership role in live games or GaaS. 
  • Demonstrable knowledge and experience of leading on a game, or multiple games through the entire production cycle, from concept-shipping. 
  • Experience growing and supporting a team hands-on from an initial concept/prototyping group, through to full production and live operations. 
  • In-depth knowledge of the game development lifecycle, from concept to live operations. 
  • A strong, charismatic leader with a track record of managing cross-functional teams. 
  • Excellent communication and interpersonal skills with the ability to articulate a clear vision and strategy and create drive and motivation among the team. 
  • Strategic thinking and the ability to make informed decisions to drive project success. 
  • A strong interest in MMO games and an understanding of MMO communities and player trends. 

  

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!


Collaboration is at the heart of Jagex. We love getting together with our teams to share ideas and socialise. If you live in the UK, we offer a flexible working model that empowers you to work in the way that suits you best, while also getting the best from your working relationship with all the great people you’ll be connecting with here. We support you to be set up for success no matter where in the UK you log in.

Flexibility really is the key to how we set up working schedules, we’ll discuss your needs with you and be transparent about the working schedules of the team you’ll be working with during our interview process.

  

About Jagex: 

 

Make forever games with us. 

Jagex is a thriving international games company with a growing library of forever game IPs for core gamers. We have such huge expertise at running games for the long term that we re-define expectations for what evergreen success looks like. 

We create spaces for our players to come together – with each other and with us – inside and outside of our games. We empower our players with real influence on the game’s evolution. We help our players belong. Our community experiences give players a greater stake in what they’re playing, creating loyal forever fans. 

These strengths inform our vision of our studio as a thriving international games company with a growing library of forever game IPs for core gamers. Our forever games will nurture sizable communities whose loyalty provides consistent revenues. 

This in turn drives our mission: We create forever fans by empowering our community. We give players experiences worthy of their long-term time investment and actively collaborate with them to shape the games and the community for the better. 

If this is something you want to be a part of, get in touch. 

We have 500 of the industry’s most talented individuals in our Cambridge studio; if you share our values and ambition, we’d love to talk to you. Worried you don’t meet all the requirements in the spec? Your attitude, fresh perspective and experience is just as important to us; if you think this could be the perfect job for you, let’s talk. 

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About The Company

A leader in creating deep and engaging forever games on PC, Console & Mobile that empower our communities. Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.


Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 300 million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.


Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped.


Jagex has added to its skill set with the acquisitions of Pipeworks and Gamepires in 2022, bringing our expertise to titles such as SCUM, helping to make SCUM a forever game. It also works with external partners on products such as Melvor Idle and This Means Warp; bringing these titles to new and existing audiences.


Jagex employs more than 600 people at its Cambridge headquarters and around the world at Pipeworks in North America, and Gamepires in Europe. We’re always on the hunt for talented people to work across the business, to help the company to achieve its goals.

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