Experienced Lighting Artist (PAYDAY)

4 Months ago • All levels • VFX

Job Summary

Job Description

Experienced Lighting Artist needed for the PAYDAY franchise in Stockholm. Responsibilities include creating and implementing in-game lighting to match art direction, collaborating with Art and Tech teams, and using project management tools. The role requires experience in real-time PBR lighting workflows, a strong artistic skill set, and the ability to solve complex lighting problems. The candidate will work independently and may lead small teams. Hybrid work model with set office days (Tuesday, Wednesday, Thursday).
Must have:
  • Real-time PBR lighting experience
  • AA+ game development experience
  • Strong artistic skills
  • Problem-solving skills
  • Collaboration with teams
  • Project management tools
Good to have:
  • Unreal Engine 4/5 experience
  • Experience with various game genres
Perks:
  • Competitive salary
  • Annual reviews
  • Occupational pension
  • Referral bonuses
  • Private medical insurance
  • Annual wellness benefit
  • 30 days paid vacation
  • Free monthly office massages
  • Weekly D&D club

Job Details

We are looking to hire an Experienced Lighting Artist to join our team supporting the PAYDAY franchise. You will create and implement lighting for various settings that elicits the desired atmosphere of the art direction, often taking inspiration from Hollywood thrillers and modern noir movies. 

As an Experienced member of our team, you will be primarily focused on task execution under minimal guidance and be able to adapt to meet different and changing situations. You will be able take initiative and have a drive to take on more extensive responsibilities and support cross-discipline, as well as, on occasion, lead the work of small/feature teams.

Please note that this role must be based in Stockholm with Tuesday, Wednesday and Thursday as set office days.


Responsibilities:

  • Creating and implementing in-game lighting for various settings that elicits the desired atmosphere of the art direction;

  • Follow references, concepts, and art direction while also having the initiative to take the work further independently;

  • Working closely with the Art and Tech teams to ensure that quality is consistent and cohesive;

  • Updating work and backlog using project management and planning tools (e.g. JIRA).


Requirements:

  • Experience working as a Lighting Artist or similar role in the development of AA+ console/PC games;

  • Experience working in real-time PBR lighting workflows using a combination of baked and real-time lighting models;

  • Ability to find creative solutions to lighting problems at more complex levels;

  • Great understanding of performance and cost of lighting;

  • Strong artistic skill set, a good sense of light, colors, and materials.


Nice to have:

  • Experience working with Unreal Engine 4 and/or 5;

  • An interest in, and a willingness to work on, a variety of different game genres.


Interview process:

  1. 30-minute introductory video call with a member of our Talent Acquisition team

  2. 60-minute video interview with our Art Producer and Senior Environment Artist;

  3. 60-minute video interview with our Studio Art Director and the project’s Producer.


About Starbreeze

At Starbreeze, we believe games are more than just entertainment—they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.

Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.

Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


What more do we offer?

  • Competitive salaries with annual reviews, generous occupational pension, and referral bonuses.

  • Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.

  • Unique perks such as free monthly office massages, weekly D&D club and other fun activities!


Sound good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.


Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.

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About The Company

Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (On-Site)

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