Feature Owner (LiveOps)

6 Months ago • All levels • Game Design

Job Summary

Job Description

Playrix is seeking a talented Feature Owner (LiveOps) to lead and drive the development of engaging game features. The ideal candidate will possess expertise in LiveOps, monetization, and game design, with a strong understanding of mobile gaming trends and experience in casual games. Responsibilities include planning feature development, implementing new mechanics, and ensuring high-quality implementation.
Must have:
  • Lead Game Designer
  • LiveOps Expertise
  • Monetization Strategies
  • Game Design Practices
Good to have:
  • Casual Game Development
  • AB Testing Experience
  • Game Metrics Analysis
  • Mobile Gaming Trends
Perks:
  • Flexible Schedule
  • Professional Development

Job Details

Feature Owner (LiveOps)

About the company

Playrix is ​​one of the most successful mobile game development companies 
in the world. In terms of mobile application revenue, we rank first in Europe 
and are in the top 3 worldwide. Our games have been installed 2.3 billion times (that's a third of the world's population!) and more than 30 million people around the world play them every day.

Team, about the role

The Feature Owner is a production driver who controls the quality of features, proposes and implements new ideas for the development of game modes, and leads the team. You will share best game design practices, onboard and develop game designers, and participate in the assessment of all specialists on the team.

Tasks

  • Planning the development of a feature from a game design point of view: writing concepts and GDD, developing new game mechanics, working out the internal economy and monetization of the game

  • Development of independent game modes through AB tests

  • Production control: evaluation of builds and responsibility for the quality of implementation

  • Release new events in every version

Requirements

  • Experience as a lead game designer, feature designer, producer

  • Expertise in LiveOps, monetization, and formation of short- and long-term product goals

  • Ability to work with game metrics and build hypotheses for game development based on them

  • Understanding of the trends in the mobile gaming market

  • Fluency in Russian

Preferred

  • Experience in developing casual games in the Expeditions, Match-3, Solitaire, Merge genres 

We offer

  • An opportunity for continuous professional development on an expert team of game designers and producers: we have a huge knowledge base and a mentoring system that allows you to adapt quickly.
  • Virtually unlimited resources and access to leading specialists from any department to solve the most complex problems.
  • Cross-product initiatives. For example, we are constantly experimenting with and introducing new technologies: AI to speed up pre-production and to calibrate the difficulty of levels using bots on neural networks, ML to introduce personalization of the gaming experience.
  • The ability to move between areas and not only within one product (LiveOps development, new games in production, marketing creatives), and the opportunity to participate in the development of cross-product initiatives that reach the level of the entire company.
  • The freedom to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy.

Our Perks

Flexibility at work

  • For most positions we offer a flexible schedule, and employees can work from anywhere in the world (except for the Russian Federation and the Republic of Belarus). You can do your work however and wherever you like — we only evaluate your results.

Caring for health and well-being
  • We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist.
  • We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off.
  • We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions.
Professional development and education
  • We pay for participation in specialized conferences and courses and hold our own internal conferences.
  • We offer discounts on English language courses and courses for the languages of the countries in which the company operates.
Events and merch
  • We regularly hold offline events like team meetings, big corporate parties, and informal office parties.
  • We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges.
  • We have a merch store with an internal currency you can use to buy unique gifts. We give out this currency as a gift for significant dates, and you can earn more by participating in events and company activities.

Similar Jobs

ZiMAD - Graphic Designer

ZiMAD

(Remote)
2 Weeks ago
NVIDIA - Director of Product - AI Training Platform Software

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Tencent - Senior Staff Researcher

Tencent

Palo Alto, California, United States (On-Site)
6 Months ago
ByteDance - Senior AI Space Interaction Industrial Designer

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
Canva - Senior Computer Vision Engineer - Photo AI

Canva

Vienna, Vienna, Austria (Remote)
4 Weeks ago
Playrix - Game Designer Playables

Playrix

Ukraine (Remote)
2 Weeks ago
Panteon Games - Game Designer

Panteon Games

Ankara, Ankara, Türkiye (On-Site)
5 Months ago
Maverick Games - Senior Game Designer

Maverick Games

Warwick, England, United Kingdom (Hybrid)
2 Weeks ago
Puzzle Cats - Software Developer Intern

Puzzle Cats

Toronto, Ontario, Canada (On-Site)
8 Months ago
TRAGsoft - Game Systems Designer (Coromon: Rogue Planet)

TRAGsoft

(Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Nintendo - Senior Data Scientist

Nintendo

Redmond, Washington, United States (On-Site)
3 Months ago
Playrix - SDET (Software Development Engineer in Test)

Playrix

Ireland (Remote)
1 Month ago
G5 Games - 2D UI/UX Artist (match-3 project)

G5 Games

Astana, Astana, Kazakhstan (Remote)
6 Months ago
Playrix - Game Director

Playrix

Portugal (Remote)
6 Months ago
Playrix - Game Director

Playrix

Armenia (Remote)
6 Months ago
ByteDance - Software Engineer, Inference

ByteDance

Seattle, Washington, United States (On-Site)
6 Months ago
Playrix - Feature Owner (LiveOps)

Playrix

Cyprus (Remote)
6 Months ago
Playrix - Feature Owner (LiveOps)

Playrix

Ireland (Remote)
6 Months ago
Playrix - Feature Owner (LiveOps)

Playrix

Ukraine (Remote)
6 Months ago
NVIDIA - Principal Engineer

NVIDIA

United States (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Armenia

Playrix - Lead User Acquisition Manager

Playrix

Armenia (Remote)
6 Months ago
Playrix - Customer Support Representative (German and Russian)

Playrix

Armenia (Remote)
6 Months ago
Sperasoft - Senior Landscape Artist

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Week ago
Playrix - Principal 2D Artist (Match-3)

Playrix

Armenia (Remote)
6 Months ago
Evolution - Русскоязычный Game Presenter

Evolution

Yerevan, Yerevan, Armenia (On-Site)
8 Months ago
Hawk Eye Innovations - Match Operations Assistant - Yerevan

Hawk Eye Innovations

Yerevan, Yerevan, Armenia (On-Site)
1 Week ago
G5 Games - Lead Narrative Designer

G5 Games

Yerevan, Yerevan, Armenia (Remote)
6 Months ago
G5 Games - C++ Gameplay Programmer

G5 Games

Yerevan, Yerevan, Armenia (Remote)
6 Months ago
Evolution - Card Shuffler

Evolution

Yerevan, Yerevan, Armenia (On-Site)
3 Months ago
G5 Games - 2D Illustrator (HOG project)

G5 Games

Yerevan, Yerevan, Armenia (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Animoca Brands - Game Developer

Animoca Brands

China (Remote)
7 Months ago
OUTFIT7 - Senior Game Designer

OUTFIT7

Ljubljana, Ljubljana, Slovenia (On-Site)
8 Months ago
Handy Games - Level Designer

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Months ago
Garena - Game Developer Intern

Garena

Singapore (On-Site)
3 Months ago
Yodo1 - Business Development Manager, Game Publishing

Yodo1

United States (Remote)
4 Months ago
Airlab Inc  - Game Artist (Mobile)

Airlab Inc

Quebec, Canada (On-Site)
1 Month ago
Paradox Interactive - Senior Game Designer, Hearts of Iron

Paradox Interactive

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
Ubisoft - Economic Designer

Ubisoft

Shanghai, Shanghai, China (On-Site)
3 Months ago
Probably Monsters - Design Director

Probably Monsters

Washington, United States (On-Site)
5 Months ago
QUANTIC DREAM - Senior Game Designer - Star Wars : Eclipse™ (F/H/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded