Freelance Senior Game Designer - New Games

5 Months ago • 3-5 Years
Game Design

Job Description

Voodoo's Core games team seeks a Freelance Senior Game Designer to contribute to the creation of hit Hybrid Midcore games. Responsibilities include developing innovative game concepts balancing fun, depth, and monetization; identifying and documenting core mobile game concepts and mechanics; maintaining a pipeline of game ideas; balancing battle economy parameters; designing levels for diverse gameplays, including level design, feature phasing, and onboarding; and designing levels in database format and within Unity. The ideal candidate possesses strong experience in game ideation, level design (especially in mid-core battle games), battle game balancing, and a good intuition for game design. Familiarity with Unity is beneficial.
Must Have:
  • Strong game ideation experience
  • Extensive level design experience (mid-core battle games)
  • Battle game balancing expertise
  • Good game intuition
  • Unity familiarity for level creation
Perks:
  • Competitive package

Add these skills to join the top 1% applicants for this job

unity
prototyping
level-design
innovation

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Our Core games team is divided into Publishing, Partnership and Studios teams. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the largest and most successful hybrid publisher in the world.

In this role, you will be joining one of Voodoo’s internal studios focused on delivering hit Hybrid Midcore games.

Missions

    • Develop new game midcore concepts that strike the right balance of fun, depth, innovation and monetization potential
    • Identifying and documenting core mobile games concepts, trends and mechanics that can be built into something bigger
    • Help maintain a suitable pipeline of strong and novel game ideas
    • Balance battle economy parameters (hp, dmg, upgrades)
    • Design levels for a range of gameplays, taking on responsibility for level design, feature phasing, onboardings and other required elements
    • Design level in both database format and within Unity based on requirements
    • Apply pragmatism to level design, apply principals of rapid prototyping whilst ensuring a dynamic gameplay experience for users

Profile

    • Strong experience with game ideation
    • Strong experience with level design (ideally specifically within a variety of mid-core battle games)
    • Strong experience in battle games balancing.
    • Good intuition for games and hence can provide feedback/suggestions on core elements of games
    • Good familiarity with Unity for level creation and minor customization for marketing video recording

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