FX Artist

3 Hours ago • 3-5 Years

Job Summary

Job Description

As an FX Artist, you will be responsible for creating and enhancing computer-generated effects for lighting and compositing, aligning with the visual style and narrative of the film. Your responsibilities include generating effects elements, establishing look development from 2D artwork, collaborating with technical directors to develop tools, and troubleshooting complex tasks. You will work with other CG teams to ensure the seamless integration of effects elements. This position is based in Vancouver, BC and requires residency in British Columbia.
Must have:
  • 3-5 years of high-end production experience as a CG Effects Artist.
  • Experience producing effects like smoke, fire, water, etc.
  • Proficiency with particle simulations.
  • Knowledge of Houdini 18.0 (or higher), required.
  • Working knowledge of Mantra, Nuke, and Maya, required.
Good to have:
  • Knowledge of Houdini’s VEX and shading languages.
  • Experience with advanced lighting techniques.
  • Experience in Houdini Crowd setup and simulation.
  • Experience with 3D paint packages.
  • Modeling, Texturing, and/or Lighting experience.

Job Details

FX Artist All applicants must be residents of British Columbia, Canada. Must be legally entitled to work in Canada ie. Citizen, PR, Open Work Permit. At this time, we’re pleased to offer this role as an option to work from home OR work from our Vancouver studio in the beautiful Gastown area, close to the Waterfront Station in Downtown. (Remote is not available outside of BC; there is no hybrid) About Zoic  Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.    Are you looking for your next creative and technical challenge? Come join our team!   Why Join Zoic?  * We are an Artist owned and operated VFX studio.  * We love what we do and always stay curious about new technology and techniques.  * We respect work/life balance in a hectic industry.  * We work with a team from all walks of life and backgrounds.  We are excited to share an incredible stop-motion animated feature project that promises creativity, collaboration, and a fantastic chance to showcase your skills!  Summary of Position The FX Artist is responsible for effects elements for lighting and compositing to support the visual style and narrative of the film.   Job Functions  * Create and enhance the look of computer-generated effects and elements from initial concept through shot production.  * Publish effects elements using Houdini, Katana and Renderman to our Lighting department to help support initial look development.  * Establish look development of computer-generated effects translated from 2D artwork.    * Create and implement generic effects element creation for production-independent effects library.   * Collaborate with technical directors to develop new tools to generate effects elements as well as enhance capabilities and workflow.   * Perform technical work in support of shot production using various production tools and help troubleshoot and develop creative solutions to complex tasks.    * Partner with other CG teams to support each effect's integration requirements. Qualifications  * 3-5 years of high-end production experience in television or feature films as a CG Effects Artist and/or TD.  * Experience in producing effects such as smoke, fire, clouds, water, steam, destruction, etc. using both procedural and physical simulation techniques.  * Proficiency with particle simulations in controlling the motion and look of particles.   * Knowledge of applicable software and platforms; Houdini 18.0 (or higher) experience, required.  * Working knowledge of Mantra rendering, Nuke compositing and Maya, required.  * Working knowledge of Renderman and Katana for lighting effects, required.  * Knowledge of Houdini’s VEX and shading languages, preferred.    * Experience with advanced lighting techniques such as Global Illumination, HDRI, subsurface scattering and real-world lighting set ups, preferred.  * Experience in Houdini Crowd setup and simulation, a plus.   * Experience with 3D paint packages, a plus.  * Modeling, Texturing and/or Lighting experience, a plus.   * Strong communication skills to perform in a collaborative work environment. Additional information * British Columbia Employees Pay Range: $35 - $52 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position) * Candidates MUST be located in the Lower Mainland, British Columbia.  This Role requires the candidate to work onsite, within our Vancouver Studio in Gastown. (Some remote work may be considered)  * Zoic does not cover relocation costs. * Any and all remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time. * This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned. * Due to the sheer volume of applications we receive, we regret that only those selected to interview will be contacted. This position is based in Vancouver. All applicants must reside in British Columbia. Permanent Residents and Canadians only, please.,

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About The Company

Pioneering the future of interactive entertainment with cutting-edge technology.

Vancouver, British Columbia, Canada (On-Site)

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