Game Art Manager

3 Hours ago • All levels

Job Summary

Job Description

The Game Art Manager will assist with the asset production pipeline, working closely with the Art Lead, Creative Director, and tech teams to create suitable art for games. Key responsibilities include collaborating with outsourcing partners to develop characters, textures, and UI assets, ensuring clear communication between project leads, tech teams, and artists. The role also involves defining the artistic vision for mobile titles and assisting in asset integration. Candidates need to be able to work on multiple projects simultaneously and have a strong understanding of anatomy and architecture.
Must have:
  • Execute a creative vision.
  • Exceptional eye for composition and detail.
  • Familiar with all types of game art.
  • Able to work on multiple projects.
  • Assist in asset integration.
Good to have:
  • Basic familiarity with Unity3D.
  • Experience with mobile development.
  • Experience with quadruped character development.

Job Details

Role: Game Art Manager
Location: Adelaide CBD
Salary Package: Competitive (Based on experience)
Contract Length: 12 month contract available with strong possibility of extension for the right person
Employment Basis: Full time

We are looking for a versatile and experienced Art Manager to assist with our asset production pipeline. The Art Manager will work closely with the Art Lead, Creative Director and the tech teams to deliver the most fit-for-purpose art for our games.

Experience Desired:

– Studio experience desired but not mandatory if you have the right skills.

Key Responsibilities

– Work with external outsourcing partners to develop fit-for-purpose characters, textures, UI, 2D/3D assets, and other aspects related to the look and feel of our games

– Ensure mutual understanding exists between project lead, tech team and artists from concept design to asset delivery

– Assist in defining an artistic vision for our mobile titles

Skills Required:

– Demonstrated ability to execute a creative vision

– Exceptional eye for composition and colour & meticulous attention to detail

– Familiarity with all types of game art: 2D, 3D, UI, animation and visual effects.

– Able to work on multiple projects simultaneously and take ownership of their art asset development

– Assist in asset integration into production project

– Able and willing to ‘get their hands dirty’ with Photoshop / Maya / Max etc.

– A strong understanding of anatomy and architecture

– Knowledge of how to utilise various visual styles

– Clear and proactive communication, and ability to give constructive feedback

Bonus Skills

– Basic familiarity with Unity3D including lighting, material setup, animation system and general workflows

– Experience with mobile development

– Experience with quadruped character development

Successful applicants will join us in our office at GamePlus Adelaide. Salary will be based on experience.

If this sounds like you, please apply below. Please include links to your portfolio and describe your previous experiences. Please also indicate if you are able to start working full time ASAP, and if not, please make sure to specify your availability.

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About The Company

If you are looking to contribute to original, IAP driven games in Australia for a large global fan base - Foxie is the place to be.

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

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