Game Artist - Senior UI/UX Designer

5 Months ago • 5 Years + • UI/UX Design

Job Summary

Job Description

We are seeking a Senior UI/UX Designer with a passion for mobile gaming to join our creative team. You will play a key role in crafting intuitive, visually stunning, and engaging user experiences for our mobile games portfolio. Responsibilities include leading the UI/UX design process, collaborating with artists and developers to translate game mechanics into user-centric designs, creating wireframes, prototypes, and mockups, developing high-quality UI assets, conducting usability testing, optimizing designs, mentoring junior designers, staying updated on industry trends, and collaborating with cross-functional teams. The ideal candidate will have 5+ years of experience in UI/UX design, with a strong portfolio showcasing mobile game designs and proficiency in design tools like Figma, Sketch, and Adobe Creative Suite.
Must have:
  • 5+ years UI/UX design experience (3+ in mobile games)
  • Strong portfolio of mobile game UI/UX designs
  • Proficiency in Figma, Sketch, Adobe Creative Suite
  • Lead UI/UX design process
  • Develop high-quality UI assets
  • Conduct usability testing
Good to have:
  • Experience with casual card mobile games
  • Knowledge of accessibility standards
  • Understanding of gamification principles

Job Details

Description

We are seeking a Senior UI/UX Designer with a passion for mobile gaming to join our creative team. You will play a key role in crafting intuitive, visually stunning, and engaging user experiences for our mobile games portfolio. Collaborating with creative, marketing and game artists, you will be responsible for the end-to-end design process, from conceptualization to implementation, ensuring a seamless blend of functionality and aesthetics.

Responsibilities

  • Design Leadership: Lead the UI/UX design process for our mobile games, driving best practices and innovative approaches to deliver exceptional player experiences.
  • Concept Development: Collaborate with our artists, and developers to understand game mechanics and translate them into user-centric designs.
  • Wireframes & Prototypes: Create wireframes, user flows, interactive prototypes, and mockups to communicate design ideas effectively.
  • Visual Design: Develop high-quality UI assets, including menus, icons, HUD elements, and transitions, ensuring consistency with the game's art direction.
  • User Research: Conduct usability testing, gather player feedback, and analyze user data to identify pain points and areas for improvement.
  • Optimization: Work closely with the development team to optimize designs as much as needed.
  • Collaboration: Serve as a mentor for junior designers, providing guidance and feedback to elevate the overall quality of the design team.
  • Trends & Innovation: Stay updated on the latest trends in mobile gaming, UI/UX design, and technology, integrating fresh ideas into the design process.

Requirements

  • Experience: 5+ years of professional experience in UI/UX design, with at least 3 years focusing on mobile games.
  • Portfolio: A strong portfolio showcasing innovative and user-friendly UI/UX designs for mobile games.
  • Technical Skills: Proficiency in design tools such as Figma, Sketch, Adobe Creative Suite, and prototyping tools.
  • Game Development Knowledge: Familiarity with game engines like Unity or Unreal Engine and understanding of the mobile game development pipeline.
  • Player-Centric Mindset: Deep understanding of user behavior in mobile games and ability to design for engagement and retention.
  • Communication Skills: Strong verbal and written communication skills, with the ability to present ideas clearly and collaborate with cross-functional teams.
  • Problem-Solving: Ability to identify challenges and provide creative solutions while balancing user needs and business goals.
  • Agility: Adaptability to a fast-paced, iterative design environment.

Preferred Skills

  • Experience working on casual card mobile games.
  • Knowledge of accessibility standards and guidelines for mobile interfaces.
  • Understanding of gamification principles and psychological drivers of player engagement.

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