Game Designer

undefined ago • 6 Years + • Game Design

Job Summary

Job Description

Join UNSEEN as a Game Designer to help create the world of KEMURI. You will be part of a team focused on designing captivating games and developing innovative system ideas. The role requires a deep understanding of combat, system, and UI design. You will collaborate closely with Art, Engineering, and other Game Design teams, acting as a guide throughout the game production process, bringing your ideas to life.
Must have:
  • Game design (design and implementation) for game system, player, enemy, NPC, level, camera, network, UI/UX, cutscene, parameter, text, task management
  • Consultation and progress with other parts
  • Game development and implementation using Unreal Engine
Good to have:
  • Experience in consumer game production
  • Experience working on projects from start to finish
  • Experience as a director, part leader, or project management
  • Advanced knowledge and hands-on experience with Unreal Engine (particularly in AI, combat, and UI implementation)
  • Japanese language proficiency
  • Business-level English or Japanese (Japanese preferred)

Job Details

Description

Come join UNSEEN as a Game Designer! Let's create the world of KEMURI together!

You will join a team to design a game that captivate users and develop ideas for systems.

The ideal candidate for this position has a deep understanding of designing combats, systems, and UI. If you are looking for an opportunity to put your ideas into shape, look no further.

We are looking for a talented Game Designer who will guide the game production, closely collaborating with the Art Team, Engineering Team, and other Game Designers.

Responsibilities

  • Game design (design and implementation) Game system, player, enemy, NPC, level, camera, network, UI/UX, cutscene, parameter, text, task management, consultation and progress with other parts, etc.
  • Game development and implementation using Unreal Engine

Requirements

  • Professional experience in game development (6+ years)
  • Over 3 years of experience using Unreal Engine

Preferred Qualifications

  • Experience in consumer game production
  • Experience working on projects from start to finish
  • Experience as a director, part leader, or project management
  • Advanced knowledge and hands-on experience with Unreal Engine (particularly in AI, combat, and UI implementation)
  • Japanese language proficiency

Qualities

  • Take initiative and collaborate with team members to lead the project through to completion
  • Ability to understand project directions and plans and derive the means to implement them
  • Approach tasks with a user-centric mindset and consider the broader impact of one’s work
  • Proactively embrace challenges and adapt to new experiences with a positive, solution-oriented attitude
  • Ability to think flexibly and adapt to different needs and situations

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. 時間、空間、言語、創造性に制限されない中村育美が設立したゲームスタジオです。

Tokyo, Japan (Hybrid)

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Tokyo, Japan (Hybrid)

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