Game Designer

1 Day ago • All levels • Game Design

Job Summary

Job Description

Join UNSEEN as a Game Designer and help create the world of KEMURI! You will be part of a team responsible for designing captivating games and developing system ideas. This role requires a deep understanding of combat, system, and UI design. You will have the opportunity to bring your ideas to life and act as a guide in game production, collaborating closely with Art, Engineering, and fellow Game Designers. Responsibilities include all aspects of game design and implementation, such as game systems, player and enemy design, level design, UI/UX, cutscenes, parameter tuning, text, task management, and coordination with other teams. Experience with Unreal Engine for game development and implementation is also required.
Must have:
  • Game design (design and implementation)
  • Combat, system, and UI design understanding
  • Collaboration with Art, Engineering, and other designers
  • Game development using Unreal Engine

Job Details

ゲームデザイナーとしてUNSEENで活躍してみませんか?KEMURIの世界を一緒に作りましょう!

UNSEENのゲームデザイナーとして、ユーザーを魅了するゲームの設計と、システムのアイディアに取り組むチームに参加してみませんか? バトル・システム・UIの設計に対する深い理解を持ち、あなたが得意とする分野のアイディアの実現に取り組む機会を求めているなら、UNSEENへの参加をご検討ください。

アートチームやエンジニアチーム、他分野のゲームデザイナーとコミュニケーションをとりながら、ゲーム制作において道先案内人=シェルパとなるゲームデザイナーを求めています。

仕事内容

  • ゲームデザイン(設計・実装)作業全般 ゲームシステム、プレイヤー、エネミー、NPC、レベル、カメラ、ネットワーク、UI/UX、カットシーン、パラメーター、テキスト、タスク管理、他パートとの相談・進行、など
  • Unreal Engineを用いたゲーム開発と実装

Job Description

Come join UNSEEN as a Game Designer! Let's create the world of KEMURI together!

You will join a team to design a game that captivate users and develop ideas for systems.

The ideal candidate for this position has a deep understanding of designing combats, systems, and UI. If you are looking for an opportunity to put your ideas into shape, look no further.

We are looking for a talented Game Designer who will guide the game production, closely collaborating with the Art Team, Engineering Team, and other Game Designers.

Responsibilities

  • Game design (design and implementation) Game system, player, enemy, NPC, level, camera, network, UI/UX, cutscene, parameter, text, task management, consultation and progress with other parts, etc.
  • Game development and implementation using Unreal Engine

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. 時間、空間、言語、創造性に制限されない中村育美が設立したゲームスタジオです。

Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

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