Game Developer

1 Month ago • All levels • Game Programmer

Job Summary

Job Description

CrazyGames Studio is seeking a founding game developer to collaborate with the Studio Lead. The role involves bringing games to the next level through a web platform that already reaches 40 million monthly players. The ideal candidate is a hands-on game creator with strong engineering skills and the ability to create compelling game mechanics. This position offers the opportunity to turn ideas into playable, fun experiences quickly and make significant contributions to game direction, aiming for top-performing games on the platform.
Must have:
  • Design and implement game mechanics
  • Build rapid prototypes
  • Develop tools and components in Unity
  • Integrate art assets
  • Balance gameplay for fun and replayability
  • Collaborate with developers and artists
  • Ensure performance and technical reliability
Perks:
  • Games reach millions of users
  • High responsibility and freedom
  • Flexible working hours and location
  • Team weeks in Europe
  • Opportunity to play games as work

Job Details

CrazyGames Studio is looking for a founding game developer to be the right hand of our Studio Lead. Through our web platform we’re already reaching 40 million monthly players and with our Studio we want to bring our games to the next level. We’re looking for a hands-on game creator who combines strong engineering skills with the ability to bring a game to live through compelling game mechanics. In this role, you will turn ideas into playable, fun experiences quickly.

Key outcomes for the role:

  • Within 1 month, you take ownership of an existing prototype, and build it into something we can test in production.

  • Within 3 months, you make significant contributions to the direction of the game you’re working on.

  • Within 6 months, one of the games you’ve worked on has good enough metrics to focus fully on it.

  • Within 12 months, one of your games reaches the top 10 most played games on CrazyGames.

Responsibilities:

  • Design and implement engaging, responsive game mechanics and systems.

  • Build rapid prototypes to test gameplay ideas and refine core loops.

  • Develop tools and components in Unity (or equivalent) to support smooth iteration.

  • Integrate placeholder or production-ready art to communicate gameplay clearly.

  • Balance gameplay, tweak variables, and adjust content to ensure fun and replayability.

  • Collaborate with other developers and artists to bring mechanics and visuals together.

  • Ensure performance and technical reliability.

What we offer:

  • Your games will reach millions of users across the globe.

  • A lot of responsibility and freedom. We hire only experts and trust them to deliver excellent results.

  • Flexible working hours and location. The results are what count!

  • Team weeks: we organize a week somewhere in Europe once or twice per year. We pay for transport and accommodation so you can have fun with the team.

  • The opportunity to play games and claim it's work.

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About The Company

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

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