Game Economy Manager

1 Month ago • All levels

Job Summary

Job Description

As a Game Economy Manager, you will design, model, and optimize in-game economies to enhance player engagement, retention, and monetization. You’ll work across merge mechanics, progression systems, and competitive features, using simulations and behavioral insights to create balanced, rewarding, and scalable economic systems. Your work will directly shape how players experience and value the game over time. This role is ideal for someone with a passion for crafting compelling and data-driven player experiences and thrives at the intersection of game design and analytics.
Must have:
  • Translate design goals into scalable, data-informed economic structures
  • Build and refine simulations to anticipate the impact of features and content
  • Analyze in-game data and player behavior for tuning and balancing decisions
  • Maintain economic health by designing and monitoring resource flows
  • Identify and address imbalances, exploitation risks, or inflationary trends
  • Develop frameworks & KPIs to monitor economy performance and live tuning
  • Contribute to feature and content planning by delivering clear economic models

Job Details

Carry1st is Africa’s leading games publisher and monetisation platform, helping top global companies grow players and revenue in high-potential markets. We operate the region’s fastest-growing web shop for top-ups of digital content and a payment platform that boosts revenue up to 10x in markets with low credit card penetration but high demand for digital goods. 

Our partners include Activision, EA, Riot Games, and Netease. Backed by investors like a16z, Bitkraft, Google, Konvoy, Riot Games, Sony, and Nas, we’re solving hard problems at the intersection of gaming, fintech, and digital commerce.

As a Game Economy Manager, you will design, model, and optimise in-game economies to enhance player engagement, retention, and monetisation. You’ll work across merge mechanics, progression systems, and competitive features (e.g. PvP, leaderboards), leveraging simulations and behavioral insights to craft balanced, rewarding, and scalable economic systems. Your work will directly shape how players experience and value the game over time.

This role is ideal for someone with a passion for crafting compelling & data-driven player experiences, and thrives at the intersection of game design and analytics.  

You will …

  • Translate design goals into scalable, data-informed economic structures
  • Build and refine simulations to anticipate the impact of features and content on the broader economy
  • Analyse in-game data and player behaviour to inform tuning, pacing, and balancing decisions
  • Maintain economic health by designing and monitoring resource flows, progression pacing, and reward systems
  • Identify and address imbalances, exploitation risks, or inflationary trends in live environments
  • Develop frameworks &  KPIs  to monitor economy performance and support live tuning
  • Contribute to feature and content planning by delivering clear economic models and projections

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About The Company

Carry1st is Africa’s leading games publisher and monetization platform, helping top global companies grow their player base and revenue across Africa and the Middle East. We launch, localize, and scale games for global audiences, operate the region’s fastest-growing digital top-up web shop, and offer a payments platform that boosts revenue by up to 10x in markets with low card usage but high demand for digital content. Our partners include Activision, EA, Riot Games, and Netease. Backed by investors like a16z, Bitkraft, Google, Konvoy, Riot Games, Sony, and Nas, we’re solving hard problems at the intersection of gaming, fintech, and digital commerce.

Cairo Governorate, Egypt (Remote)

Cairo Governorate, Egypt (Remote)

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