Game Producer

2 Months ago • 4 Years + • Game Production • $80,000 PA - $120,000 PA

Job Summary

Job Description

As the Producer, you'll support creative and operational strategies for delivering shows and developing the user-facing side of the platform. This role requires expertise in live entertainment production and game development, along with an interest in AR/VR/XR technologies. You'll oversee the end-to-end production of virtual experiences, collaborating with product, engineering, and design teams. This role requires being on-ground at the Culver City studio for day-to-day operations to ensure seamless execution. This role involves leadership, adaptability, and creative problem-solving skills in a fast-paced, ambiguous startup environment.
Must have:
  • 4+ years of experience in live production, game dev, or immersive content.
  • Deep understanding of live entertainment, game development, or AR/VR/XR technologies.
  • Experience coordinating cross-functional teams in creative and technical areas.
  • Strong problem-solving skills and ability to adapt to changes.
  • Excellent attention to detail, communication, and team-building skills.
  • Knowledge of development and project-management tools like Asana, Confluence, Jira.
Good to have:
  • Familiarity with game engines (Unreal) and virtual production workflows.
  • Familiarity with motion capture pipelines.
  • Familiarity with real-time game engine visual effects prototyping/deployment.
  • Multiple titles shipped, preferably in games or AR/VR/XR.
  • Strong game-engine technical knowledge, preferably Unreal.
  • Familiarity with games as a service, live ops, etc.
  • Proven knowledge of the principles of game design.
Perks:
  • Company equity in the form of stock options.
  • Insurance.
  • 401k.
  • Unlimited PTO.
  • Laptop/desktop and other IT equipment as needed.
  • Subsidized monthly home internet.

Job Details

Wave’s mission is to unite humanity through immersive 3d entertainment. Our vision is to be the live entertainment hub of the metaverse: a place where anyone can attend, perform live, or be a part of a 24/7 live entertainment community. No matter where or who you are, our platform welcomes you—joining on mobile, streaming a 2D social video, or immersing you in 3D VR. Virtual shows (“Waves”) are the heartbeat of our platform. Unlike other virtual experiences, Waves are unique because they happen live, enabling real-time interaction and connection between performers and audiences.

As the Producer, reporting into the Executive Producer (and dotted line into Chief Product Officer), you will support both the creative and operational strategies for the delivery of shows and the development of the user facing side of our platform. This role combines expertise in live entertainment production and game development with a keen interest in emerging AR/VR/XR technologies. You will oversee and facilitate the end-to-end production of virtual experiences while collaborating with product, engineering, and design teams to evolve our platform. A significant aspect of this role will be based on-ground at our Culver City studio location, where you’ll have a hand in day-to-day operations and ensure seamless execution. You’ll thrive in a fast-paced, ambiguous startup environment, where leadership, adaptability, and creative problem-solving are essential.

Responsibilities

  • Show & Platform Production: Support the entire production process for virtual shows, from concept to execution, and guide the development of platform features to support immersive, interactive experiences. Ensure seamless integration of technical and creative elements in virtual shows, leveraging knowledge of both live production and platform development to enhance user experience.
  • Team Support: Coordinate a diverse team of artists, developers, and studio crew from the inception of virtual shows through to live production. Provide guidance, support, and structure to ensure alignment with creative and technical goals.
  • Logistics & Project Management: Manage and coordinate the logistics of live show production and product delivery, ensuring smooth integration with the platform and optimal delivery to users. Translate high-level priorities into actionable project tasks and goals for cross-functional teams, track both in progress and emergent tasks across teams including art, code, and live operations.
  • Agile Methodology & Risk Mitigation: Apply Agile principles in a flexible and creative manner to meet project goals, adapting processes to the needs of the team and the evolving nature of the projects. Regularly assess and mitigate risks related to schedules, pipelines, and team morale. Provide proactive solutions and adjustments as needed.
  • Scope & Schedule Management: Accommodate and communicate changes in project scope, schedule, and learnings in a fast-paced Agile environment. Ensure that all changes are managed effectively.
  • Cross-Team & Stakeholder Communication: Foster effective communication among team members working on multiple projects across different time zones and locations (in person and virtual). Ensure all team members are aligned and informed. Communicate with management and key stakeholders about risks, mitigations, opportunities, and challenges in a dynamic environment.

Required Qualifications

  • 4+ years of experience in live production, game development, and/or immersive content production.
  • Deep understanding of live entertainment, game development processes, and/or emerging AR/VR/XR technologies.
  • Proven track record of working on large-scale, complex productions in a fast-paced environment. Able to help team through the building and implementation of highly technical and heavily creative work
  • Knowledge of pipelines and team structures for building and deploying digital assets from concept to utilization.
  • Experience coordinating cross-functional teams in both creative and technical domains.
  • Ability to both assess and translate stakeholder feedback on aesthetics, design, UX/UI, etc. 
  • Strong problem-solving skills with the ability to work under pressure and adapt quickly to change.
  • Excellent attention to detail, communication, and team-building skills.
  • Knowledge of development and project-management tools such as Asana, Confluence, Jira, etc.
  • Proven ability to interface with executives both internal and external.

Desired Qualifications

  • Familiarity with game engines (Unreal) and knowledge of virtual production workflows highly preferred.
  • Familiarity with motion capture pipelines.
  • Familiarity with the prototyping and deployment of real time game engine visual effects.
  • Multiple titles shipped, preferably in games or AR/VR/XR space.
  • Strong game-engine technical knowledge, preferably Unreal.
  • Familiarity with games as a service, live ops etc.
  • Proven knowledge of the principles of game design.

 

Salary Range: $80,000 - $120,000**

 

**Salaries at Wave are based on a few factors including a candidate's location (to account for any cost of living differences), their experience level and their performance during the interview process. On top of a cash salary we also include company equity in the form of stock options with every full time offer as well as other benefits (insurance, 401k, unlimited PTO, laptop/desktop and other IT equipment as needed, subsidized monthly home internet, etc). Salary ranges at Wave are determined based on the job requirements, experience level and market data attained from compensation surveys.

Be wary of scammers! All Wave communications will come from an email address that ends with @wavexr.com. Any other communications from similar domains like wavexr.us or info@wavexr.online are fraudulent. We will never ask you to send us money nor will we conduct interviews via chat applications like WhatsApp or Discord. 

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