Game Research & Development Intern, Engine Research

11 Months ago • Upto 1 Years
Research Development

Job Description

This internship focuses on researching and developing cutting-edge techniques for game engine technology. You'll collaborate with scientists to advance areas like 3D geometric learning, re-meshing, physically-based animation, machine learning for graphics, motion planning, character control, realistic image synthesis, and real-time rendering. The role involves developing tools and pipelines to integrate these technologies into the game development environment.
Good To Have:
  • Graduate student in a Master's or Ph.D. program
  • Publications in computer graphics/vision, machine learning, or robotics
  • Familiarity with game engines, graphics APIs, and GPU programming
Must Have:
  • Strong coding skills in C++, Python, TensorFlow/Torch
  • Solid knowledge of calculus, linear algebra, and basic numerical analysis
  • A strong sense of responsibility and good communication skills

Add these skills to join the top 1% applicants for this job

tensorflow
cpp
linear-algebra
python
communication
rendering

Responsibilities:

Job Description

Working with scientists to research and develop advanced techniques in the following topics:

  • 3D geometric learning, 
  • Re-meshing and UV optimization,
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • realistic image synthesis and real-time rendering techniques
  • Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment

Requirements:

  • Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills

Plus:

  • Graduate students in a master or Ph.D. level program
  • Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming

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