Gameplay Animator

7 Hours ago • 3 Years +

About the job

SummaryBy Outscal

IO Interactive is hiring a Gameplay Animator for their upcoming James Bond game. You'll be responsible for animating 3D characters, working with motion capture data, and ensuring animations meet technical and game design requirements. Experience with Motion Builder and AAA game development is essential.

IO Interactive is currently looking for A Gameplay Animator to join Project 007, a brand-new James Bond video game to be developed and published by IOI. 

Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.


What you will do:

  • Collaborating with the animation team, lead animator, designers, artists and programmers to execute on the vision of the game
  • Animating 3D characters, including working with motion capture data and hand key-framed animations
  • Work with programmers and designers to ensure animations are properly fitting technical and game design requirements
  • Working efficiently and effectively within technical setup of animations in our proprietary engine Glacier 2
  • Implementing constructive and iterative feedback to the animations at any given time of the development process


Who you are:

  • 3+ years’ experience creating gameplay animation for AAA games with at least one shipped title
  • Working experience of animating in Motion Builder
  • Good general technical knowledge of gameplay processes and pipelines
  • Experience with motion capture or working with motion capture data
  • In-depth knowledge of human and animal anatomy, body language and emotions
  • Experience nailing the timing and appearance of human movement and facial expressions


Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Read more about Project 007.

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

İstanbul, Türkiye (Hybrid)

Skåne County, Sweden (Hybrid)

England, United Kingdom (Hybrid)

Catalonia, Spain (Hybrid)

England, United Kingdom (Hybrid)

İstanbul, Türkiye (Hybrid)

Copenhagen, Denmark (Hybrid)

Skåne County, Sweden (Hybrid)

Catalonia, Spain (Hybrid)

England, United Kingdom (Hybrid)

View All Jobs

Similar Jobs

Playground Games - Senior Gameplay Animator

England, United Kingdom (Hybrid)

That's No Moon - Lead Narrative Gameplay Animator

California, United States (Remote)

Skybox Labs - Senior Gameplay Animator

Canada (Remote)

Anchor Point Studios - Gameplay Animator

Catalonia, Spain (Remote)

Stricking Dance Studios - Lead Gameplay Animator

California, United States (On-Site)

Similar Skill Jobs

Guerrilla - CINEMATIC DIRECTOR

North Holland, Netherlands (On-Site)

Virtuos - Senior / Lead Character Artist

County Dublin, Ireland (On-Site)

Treyarch - Senior Character Concept Artist

British Columbia, Canada (On-Site)

Treyarch - Principal Character Concept Artist

California, United States (On-Site)

Treyarch - Principal Character Concept Artist

British Columbia, Canada (On-Site)

Playground Games - Senior Gameplay Animator

England, United Kingdom (Hybrid)

Treyarch - Senior Character Concept Artist

California, United States (On-Site)

The Walt Disney Company - Senior Creature Technical Director

British Columbia, Canada (On-Site)

The Walt Disney Company - Lead Creature Technical Director

British Columbia, Canada (On-Site)

Ubisoft - Cinematic Director

Singapore (On-Site)

Jobs in İstanbul, Türkiye

Zynga - 3D Marketing Artist - Gram Games

İstanbul, Türkiye (Hybrid)

Trendyol - Fraud Professionals

İstanbul, Türkiye (Hybrid)

Trendyol - TMS Account Manager

İstanbul, Türkiye (Hybrid)

Zynga - 3D Marketing Artist - Gram Games

İstanbul, Türkiye (On-Site)

Fugo Games - Game Developer

İstanbul, Türkiye (On-Site)

Rolls Royce - Application Engineer / Mobile

İstanbul, Türkiye (On-Site)

Rolls Royce - Application Engineer / Mobile

İstanbul, Türkiye (On-Site)

Tencent - Administrative Assistant Intern 104404

İstanbul, Türkiye (On-Site)

Animation Jobs

Playtika - Unity Animator

Israel (On-Site)

Playground Games - Senior Gameplay Animator

England, United Kingdom (Hybrid)

The Walt Disney Company - Senior Creature Technical Director

British Columbia, Canada (On-Site)

The Walt Disney Company - Lead Creature Technical Director

British Columbia, Canada (On-Site)

Netflix - Senior Manager, CPS&O, Animation

California, United States (On-Site)

Netflix - Senior Manager, AV Studio - Film & Animation

California, United States (On-Site)

Virtuos - Lead 3D Animator

Ukraine (Hybrid)

Zynga - Senior Animator - Echtra Studios

Austin, Tx Bay Area, Ca Carlsbad, Ca Chicago, Il Eugene, Or (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug