Gameplay Animator

6 Months ago • 2-4 Years • Animation • $90,000 PA - $105,000 PA

Job Summary

Job Description

Survios seeks a Gameplay Animator to elevate animation quality and innovation. Responsibilities include animating characters, creatures, and props for gameplay, from prototyping to final animations; creating custom hand-keyed animations and performing motion capture cleanup and implementation; collaborating with designers, engineers, and tech artists; previs and scene building for cinematics; and providing constructive feedback. The ideal candidate will have 2-4 years of game industry experience, exceptional keyframe animation skills, strong mocap cleanup and integration abilities, and excellent collaboration skills.
Must have:
  • 2-4 years game industry experience
  • Gameplay animation experience
  • Excellent keyframe animation skills
  • Strong mocap cleanup & integration
  • Collaboration with design & engineering
Good to have:
  • Unreal Engine experience
  • Technical animation knowledge
  • Facial animation experience
  • AAA experience

Job Details

People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you!

Survios currently has an opening for a talented Gameplay Animator to help push the quality and innovation to the next level with our talented Animation Team!

Responsibilities:

  • Animate characters, creatures and props for gameplay to a high standard of quality, from initial prototyping to final animations.

  • Create custom hand keyed animations as well as performing motion capture clean up and implementation.

  • Collaborate with Designers, Engineers, and Tech Artists to create and implement animations.

  • Previs and build scenes for cinematics as needed.

  • Provide constructive feedback to animation team members.

Requirements:

  • 2 - 4 years in the video game industry.

  • Gameplay animation experience.

  • Game engine integration experience.

  • Excellent keyframe animation skills.

  • Strong understanding of advanced animation principles and techniques.

  • Excellent mocap cleanup and integration skills.

  • A great eye for style and quality.

  • Collaboration with design and engineering.

  • Ability to solve gameplay problems and work with other departments.

  • Strong written and verbal communication skills.

  • Willingness to share knowledge to improve the Animation Team.

  • Highly motivated and proactive.

  • Team player mentality.

  • Strong organizational skills.

Pluses:

  • Unreal Engine experience.

  • Technical animation knowledge i.e. scripts, constraints, dynamics.

  • Experience with facial animation.

  • A strong sense for game and combat design.

  • AAA experience.

About Us:

Survios is an award-winning game studio that takes a holistic approach to development, merging our expertise in hardware, software, and games to create unbelievable, immersive game experiences in VR, AR, consoles, and PC. We’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games on all platforms.

Base salary range between $90,000 USD - $105,000 USD (Base salary range for applicants located within the United States)

Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law.

Survios takes into consideration a candidate’s education, training, and experience, external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee’s salary history will not be used in compensation decisions.

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About The Company

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games. People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence. Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.

California, United States (Remote)

Marina Del Rey, California, United States (On-Site)

California, United States (Remote)

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