Gameplay Animator

2 Weeks ago • 2-4 Years • Animation • $90,000 PA - $105,000 PA

Job Summary

Job Description

Survios seeks a Gameplay Animator to elevate animation quality and innovation. Responsibilities include animating characters, creatures, and props for gameplay, from prototyping to final animations; creating custom hand-keyed animations and performing motion capture cleanup and implementation; collaborating with designers, engineers, and tech artists; previs and scene building for cinematics; and providing constructive feedback. The ideal candidate will have 2-4 years of game industry experience, exceptional keyframe animation skills, strong mocap cleanup and integration abilities, and excellent collaboration skills.
Must have:
  • 2-4 years game industry experience
  • Gameplay animation experience
  • Excellent keyframe animation skills
  • Strong mocap cleanup & integration
  • Collaboration with design & engineering
Good to have:
  • Unreal Engine experience
  • Technical animation knowledge
  • Facial animation experience
  • AAA experience

Job Details

People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you!

Survios currently has an opening for a talented Gameplay Animator to help push the quality and innovation to the next level with our talented Animation Team!

Responsibilities:

  • Animate characters, creatures and props for gameplay to a high standard of quality, from initial prototyping to final animations.

  • Create custom hand keyed animations as well as performing motion capture clean up and implementation.

  • Collaborate with Designers, Engineers, and Tech Artists to create and implement animations.

  • Previs and build scenes for cinematics as needed.

  • Provide constructive feedback to animation team members.

Requirements:

  • 2 - 4 years in the video game industry.

  • Gameplay animation experience.

  • Game engine integration experience.

  • Excellent keyframe animation skills.

  • Strong understanding of advanced animation principles and techniques.

  • Excellent mocap cleanup and integration skills.

  • A great eye for style and quality.

  • Collaboration with design and engineering.

  • Ability to solve gameplay problems and work with other departments.

  • Strong written and verbal communication skills.

  • Willingness to share knowledge to improve the Animation Team.

  • Highly motivated and proactive.

  • Team player mentality.

  • Strong organizational skills.

Pluses:

  • Unreal Engine experience.

  • Technical animation knowledge i.e. scripts, constraints, dynamics.

  • Experience with facial animation.

  • A strong sense for game and combat design.

  • AAA experience.

About Us:

Survios is an award-winning game studio that takes a holistic approach to development, merging our expertise in hardware, software, and games to create unbelievable, immersive game experiences in VR, AR, consoles, and PC. We’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games on all platforms.

Base salary range between $90,000 USD - $105,000 USD (Base salary range for applicants located within the United States)

Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law.

Survios takes into consideration a candidate’s education, training, and experience, external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee’s salary history will not be used in compensation decisions.

Similar Jobs

Amanotes - Music Level Designer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Hasura - Senior Frontend Engineer - Bengaluru/Hybrid

Hasura

Bengaluru, Karnataka, India (Hybrid)
3 Months ago
Google - Software Engineer III, Audio Machine Learning, Pixel

Google

New Taipei, New Taipei City, Taiwan (On-Site)
1 Month ago
Blizzard Entertainment - Senior Content Designer, Player Housing - World of Warcraft | Boston, MA or Irvine, CA

Blizzard Entertainment

Boston, Massachusetts, United States (Hybrid)
2 Months ago
Canva - Digital Designer - SEO (12-Month Contract)

Canva

Tokyo, Japan (Remote)
2 Weeks ago
Pocketwatch - CG Animator - Unreal Engine

Pocketwatch

(Remote)
1 Week ago
Rockstar Games - AI/Gameplay Programmer (Mid/Senior Level)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
1 Week ago
Rockstar Games - Senior Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
6 Days ago
DNEG - Creature TD - Rigging

DNEG

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Bloober Team - Senior Animation Programmer

Bloober Team

Lesser Poland Voivodeship, Poland (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Riot Games - Technical Artist II - League of Legends, Seasons (Contract)

Riot Games

Singapore (On-Site)
5 Days ago
Media Molecule - Senior Environment Designer

Media Molecule

London, England, United Kingdom (Hybrid)
3 Weeks ago
Microsoft - Research Intern - Microsoft Research and Outlook

Microsoft

Redmond, Washington, United States (On-Site)
1 Month ago
NVIDIA - Senior SoC Power Analysis Engineer

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Luxoft - Senior Calypso QA - Collateral Management

Luxoft

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Meta - Hardware Systems Engineer, NPI

Meta

Austin, Texas, United States (On-Site)
3 Months ago
Nagarro - Senior SAP QM Consultant - Process Industry Focus

Nagarro

Germany (Remote)
3 Weeks ago
Epic Games - Principal Research Programmer

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Epic Games - Game Design Intern

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
TapBlaze - Game Designer

TapBlaze

Los Angeles, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in California, United States

Salesforce - Technical Architect Engagement Director

Salesforce

McLean, Virginia, United States (Remote)
4 Weeks ago
Go Fund Me - Manager, Software Engineering (Integrations)

Go Fund Me

San Francisco, California, United States (Hybrid)
2 Months ago
Next Level Business Services - UI Developer

Next Level Business Services

Redmond, Washington, United States (On-Site)
4 Months ago
PlayStation Global - Senior Manager, Security Systems

PlayStation Global

Aliso Viejo, California, United States (Hybrid)
1 Month ago
Life church - Director of Major Donors

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Trailer Park Group - Freelance Integrated Producer

Trailer Park Group

Los Angeles, California, United States (Hybrid)
4 Weeks ago
Elsewhere - Video Content Creator (CONTRACT)

Elsewhere

San Francisco, California, United States (Remote)
2 Months ago
Twitch - Senior Data Scientist - ML

Twitch

San Francisco, California, United States (On-Site)
2 Months ago
Trek - Parts & Accessories Forecaster

Trek

Waterloo, Wisconsin, United States (Hybrid)
6 Days ago
Pika - Full-Stack Engineer

Pika

Palo Alto, California, United States (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Infinity Ward - Expert Animation Engineer

Infinity Ward

California, United States (On-Site)
6 Days ago
DNEG - Creature TD - CFX

DNEG

Mumbai, Maharashtra, India (On-Site)
7 Months ago
Track vfx - Vancouver | Matchmove Artist | Senior

Track vfx

Vancouver, British Columbia, Canada (On-Site)
4 Months ago
Framestore - LEAD ANIMATOR

Framestore

Mumbai, Maharashtra, India (On-Site)
8 Months ago
Room 8 Studio - 3D Animator, Middle

Room 8 Studio

Bulgaria (On-Site)
2 Months ago
G5 Games - 2D Animator

G5 Games

Tbilisi, Tbilisi, Georgia (Remote)
4 Weeks ago
Rockstar Games - Senior Technical Artist: Animation

Rockstar Games

London, England, United Kingdom (On-Site)
4 Months ago
Epic Games - Animation Lead

Epic Games

(On-Site)
1 Month ago
Riot Games - Animation Artist II - Teamfight Tactics

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
The Walt Disney Company - Animator (Contract)

The Walt Disney Company

British Columbia, Canada (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games. People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence. Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.

California, United States (Remote)

California, United States (Remote)

California, United States (On-Site)

Marina Del Rey, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Survios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug