Gameplay Programmer

1 Day ago • All levels • Gameplay

Job Summary

Job Description

Midgar Studio is seeking a Gameplay Programmer for the development of Edge of Memories. Responsibilities include analyzing and fixing critical, recurring, or minor bugs across gameplay, user interface, collision, AI, and quests. The role also involves enhancing player feedback and game mechanics, optimizing performance, maintaining and improving the production pipeline for a human-scale project, debugging prototypes, proposing clear and optimized code, and conducting technical watch while updating documentation.
Must have:
  • Analyze and fix bugs
  • Improve player feedback
  • Optimize performance
  • Debug prototypes
  • Write clear code

Job Details

Dans le cadre du développement d'Edge of Memories, Midgar Studio est à la recherche d'un Gameplay programmer.
  • Analyser et corriger des bugs critiques, récurrents ou mineurs (bugs de gameplay, user interface, collision, IA figée, quêtes cassées, etc.)
  • Améliorer le feedback joueur et les mécaniques de jeu
  • Optimiser et améliorer les performances
  • Suivre et améliorer le pipeline de production d'un projet à taille humaine
  • Débugger les différents prototypes au fil du développement
  • Proposer un code clair et optimisé
  • Réaliser une veille technique et mettre à jour la documentation

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About The Company

Midgar Studio, filiale du groupe Nacon, est un studio de développement de jeux vidéo basé à Montpellier.Nous réalisons principalement des jeux PC et Consoles qui mélangent les influences occidentales et japonaises.

Montpellier, Occitanie, France (On-Site)

Montpellier, Occitanie, France (On-Site)

Montpellier, Occitanie, France (On-Site)

Montpellier, Occitanie, France (On-Site)

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