Games Programmer

1 Day ago • All levels • $30,000 PA - $40,000 PA

Job Summary

Job Description

As a Games Programmer, you will work closely with the engineering team to develop features for client or internal IP games on platforms like PC, Console, or VR. After six months, you'll take ownership of a project slice, designing software architecture and implementing features while collaborating with the team. The role involves contributing to exciting game projects, sharing ideas, and developing new skills within an open and inclusive environment.
Must have:
  • Experience working within Unreal or Unity
  • Experience in using Jira or similar
  • Demonstrate completed work with solid gameplay and user experience
Good to have:
  • Experience with console development
  • Shipped a game before
Perks:
  • Cycle to work scheme
  • Wellbeing stipend
  • Flexitime
  • No-crunch
  • Monthly learning days

Job Details

Role: Games Programmer

Start Date: Immediate.

Job Type: Full-time.

Holiday: 28 days increasing yearly to a maximum of 33 days.

Salary: £30,000 - £40,000 /year (depending on experience)

Benefits: Cycle to work scheme, wellbeing stipend, flexitime, no-crunch, monthly learning days

Required education: Relevant industry experience or Qualification in Game Programming (or similar)

Required experience: A portfolio of relevant work

Location: Dundee


Hello and welcome from Pocket Sized Hands! We are thrilled to expand our talented team with passionate individuals who are excited about working on amazing and exciting projects together. Our team is made up of creative individuals who love to share new ideas, learn and develop new skills, and try new things, all while working on some seriously exciting projects.

We believe in fostering an open and inclusive environment where everyone can bring their unique thoughts, experiences, and insights to the table. We wholeheartedly welcome and celebrate people from all walks of life to join us and bring our vision to life. We’re currently working on some exciting projects that we can’t share too much about yet, but we work on a mix of client projects with some amazing people and we’ve started developing our very own original IP.

From day one, you will work closely with our engineering team to assist in developing features for our client or internal IP games. You’ll have guidance from the team and the opportunity to work on platforms such as PC, Console, or VR.

After six months, we would love for you to take ownership of a small slice of a project. You’ll have the opportunity to design the software architecture for a feature or system and implement it from start to finish while collaborating with the wider team. You’ll be able to communicate and share your ideas and suggestions with the wider team.

We can’t wait to have you join our team and contribute your unique talents and perspectives to help us create some amazing games together. Feel free to reach out and ask us any questions you might have and apply today!


Experience

Essential
  • Experience working within Unreal or Unity
  • Experience in using Jira or similar for managing work and time
  • You can demonstrate previously completed work where you played a role in creating solid gameplay and have a polished user experience.
Desirable
  • Experience with console development
  • You have shipped a game before
Skills and Abilities
  • Excellent Maths skills
  • Strong understanding of top-down design, design patterns, game design principles, and object-oriented programming
  • Experience of Git and associated clients
  • Excellent organisational skills
  • Great interpersonal skills, being able to listen to and understand problems as well as being able to give constructive support to the team
  • Friendly and approachable with a calm demeanour that supports a relaxed work environment
  • Can Beat Alan at Ticket To Ride

Apply

Contact us at careers@pocketsizedhands.com quoting the Job reference (PKT-JOB-044) in the subject and tell us why you would be great for the job along with your CV, cover letter and relevant works you have completed in the past.


We are Pocket Sized Hands, a team of brilliant, modest, boundary-pushing innovative individuals. We believe in a creative process of sharing new ideas, learning and developing new skills, and trying new things, all while working on some seriously exciting projects.


At Pocket Sized Hands, we make games together. We are committed to fostering an open, creative environment in which everyone in our team can bring their own unique thoughts, experiences and insights to the table, and we wholeheartedly welcome and celebrate people from all walks of life into our team to make our vision happen.

If you enjoy games and creating original content then we would love to hear from you.


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About The Company

Indie studio based in Sunny Dundee, we are an Independent Game studio with extensive experience across PC, mobile, and Console. We work with a number of different clients big and small and including the Rick and Morty title: Pocket Mortys and Oddworld Soulstorm.

Dundee, Scotland, United Kingdom (On-Site)

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