Global Head of Crowd

2 Months ago • 7 Years +

Job Summary

Job Description

The Global Head of Crowd at Framestore will lead worldwide crowd teams, enhancing the quality of film and episodic crowd work. Responsibilities include managing and supporting global teams, collaborating with artists and supervisors to meet creative and technical standards, overseeing crowd challenges across multiple projects, improving crowd training procedures, collaborating on new technologies, and leading performance reviews. The ideal candidate possesses extensive production experience, proven leadership in VFX, expert-level Houdini knowledge (7+ years), and strong communication and organizational skills.
Must have:
  • Proven leadership in VFX
  • Expert-level Houdini (7+ years)
  • Extensive production experience
  • Film-quality crowd work delivery
  • Strong communication & organization
Good to have:
  • Knowledge of texturing techniques
  • Knowledge of linear algebra and Python

Job Details

Job description

The multi-Oscar-winning creative Film & Episodic Studio at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

This is an existing role within our team. Framestore’s Global Head of Crowd is to lead our worldwide crowd teams and elevate the quality of our film and episodic crowd work. This role requires a proven leader with extensive production experience and a passion for innovative crowd solutions.

What you’ll do:

  • Team Leadership: Manage and directly support global crowd teams while also acting as the local Head of Crowd at your site and any additional locations.

  • Collaboration: Work closely with local crowd artists, CG supervisors, and animation supervisors to ensure that creative and technical standards are met.

  • Problem-Solving: Oversee crowd challenges across multiple projects, providing practical ideas, hands-on solutions, and expert guidance to resolve workflow issues and bottlenecks.

  • Process Improvement: Maintain and update crowd training procedures and documentation, and collaborate with department heads and production teams to meet crewing demands.

  • Innovation: Partner with Heads of Software, CG, and Pipeline to develop new technologies and workflows that enhance crowd work.

  • Performance Management: Lead annual appraisals and performance reviews, ensuring talent is deployed effectively across projects.

Job requirements

  • Demonstrated success in delivering film-quality crowd work.

  • Extensive production experience in a similar role.

  • Proven leadership on VFX projects.

  • In-depth knowledge of texturing techniques.

  • Expert-level Houdini knowledge with 7+ years of experience, including deep technical expertise beyond standard workflows.

  • Excellent communication and organisational skills.

  • Knowledge of linear algebra and Python

  • A proactive approach to promoting and initiating change.

Accessibility Statement

Our London studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

Application Process

To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore.com with the subject line: Global Head of Crowd - London

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.

Similar Jobs

DNEG - Pipeline ATD

DNEG

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Sperasoft - Senior Landscape Artist

Sperasoft

Lesser Poland Voivodeship, Poland (Hybrid)
1 Month ago
Lunar animation studios - HOUDINI FX Generalist

Lunar animation studios

Sheffield, England, United Kingdom (On-Site)
3 Weeks ago
Framestore - Previs Artist

Framestore

England, United Kingdom (Hybrid)
2 Months ago
Vigaet - Nuke Compositing Supervisor

Vigaet

Bengaluru, Karnataka, India (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Light Speed Studios - Senior VFX Artist

Light Speed Studios

Irvine, California, United States (On-Site)
3 Months ago
Ubisoft - Senior VFX Artist - Cinématiques Temps Réel - (H/F/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
5 Months ago
Lighthouse Games - VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
2 Months ago
DNEG - Pipeline TD

DNEG

Mumbai, Maharashtra, India (On-Site)
10 Months ago
Tencent - Senior Technical Artist

Tencent

Suzhou, Jiangsu, China (On-Site)
2 Months ago
Arxanima - Production Coordinator Intern

Arxanima

Vienna, Vienna, Austria (On-Site)
2 Weeks ago
Foster + Partners - Motion Designer

Foster + Partners

London, England, United Kingdom (On-Site)
9 Months ago
Gearbox - Technical Artist

Gearbox

Frisco, Texas, United States (On-Site)
4 Days ago
DNEG - FX Lead (DNEG Animation)

DNEG

India (On-Site)
10 Months ago
Zoic studios - Senior Houdini Crowd Artist

Zoic studios

Canada (Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in England, United Kingdom

Headout - Director Partnerships

Headout

London, England, United Kingdom (On-Site)
5 Days ago
Glowmade - Lead Designer

Glowmade

Guildford, England, United Kingdom (Hybrid)
1 Month ago
Playground Games - Senior Gameplay Animator

Playground Games

England, United Kingdom (Hybrid)
2 Months ago
The Walt Disney Company - Generalist Artist (All Levels) - ILM London

The Walt Disney Company

London, England, United Kingdom (Hybrid)
6 Months ago
Springer Group - Scientific Services Director

Springer Group

Chester, England, United Kingdom (Hybrid)
3 Weeks ago
Epic Games - Machine Learning Engineer

Epic Games

London, England, United Kingdom (On-Site)
2 Months ago
Gunzilla - Senior Game Designer (Weapons)

Gunzilla

London, England, United Kingdom (On-Site)
1 Month ago
Rocket Science - Software Engineer - Unreal

Rocket Science

Brighton And Hove, England, United Kingdom (Hybrid)
2 Months ago
Rebellion - Lead Game Designer

Rebellion

Oxford, England, United Kingdom (Hybrid)
2 Months ago
The Pokemon Company International - Organisation Design & Skills Lead

The Pokemon Company International

London, England, United Kingdom (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (Hybrid)

Melbourne, Victoria, Australia (Hybrid)

Mumbai, Maharashtra, India (On-Site)

New York, New York, United States (Hybrid)

Mumbai, Maharashtra, India (On-Site)

England, United Kingdom (On-Site)

London, England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Framestore

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug