GPU Software Development Engineer

1 Month ago • 2-6 Years • Software Development & Engineering

Job Summary

Job Description

The GPU Validation Tools Team is looking for a Software Development Engineer to develop and maintain software validation tools for highly parallel graphics architectures. You will work with hardware designers, simulator engineers, graphics architects, and validators, becoming an expert on low-level graphics device functionality and interfaces. Your scope can cover the entire technology stack, from firmware and device drivers to APIs and application layers, including tools for development, profiling, optimization, and productization of Intel GPUs and graphics/GPGPU software solutions. Responsibilities include working with content generation tools, owning critical test validation infrastructure, learning graphics core architecture, software development using C++, Ruby, Python, and C#, maintaining team git repositories, designing features in an Agile environment, and interfacing with internal customers.
Must have:
  • Strong interpersonal and communication skills.
  • Object-oriented software development experience.
  • Data structures, memory management, multi-threaded execution.
  • Software performance analysis and documentation.
  • C++ software development experience.
  • Solid understanding of computer architecture.
  • Experience designing new software systems.
  • Excellent communication skills.
  • Advanced English proficiency.
  • Proficiency with Git or common source control.
Good to have:
  • Experience in GPU IP development or validation.
  • Experience in validation and/or graphics.
  • Linux experience (cmake, gdb, g++, execution, debug).
  • Windows experience (Visual studio, power shell, execution, debug).
  • Low-level interface experience (PCI, CXL, IOSF).
  • Proficiency with Ruby programming language.
  • Advanced proficiency with C# and Python.
  • Experience with Vulkan, DirectX, or OpenGL graphics development.

Job Details

Job Details:

Job Description: 

  • The GPU Validation Tools Team at Intel is an innovative team enabling Intel to deliver high quality GPU IP. Our team maintains a suite of software tools that enable validation of highly parallel graphics architectures.
  • As part of the team, you will work hand-in-hand with hardware designers, simulator engineers, graphics architects and validators to become an expert on the low-level functionality and interfaces of the graphics devices; you will own a critical piece of the graphics validation infrastructure and will have many opportunities to learn and grow every day.
  • You will be responsible for developing and maintaining software validation tools for highly parallel graphics architectures. You will work with hardware designers, simulator engineers, graphics architects, and validators and will become an expert on the low-level functionality and interfaces of the graphics device. You will own a critical piece of the graphics validation infrastructure and will have many opportunities to learn and grow.
  • Scope can span the entire stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions.

Responsibilities will include but not be limited to:

• Working with graphics validation content generation tools used to validate integrated and discrete GPUs.

• Own critical test validation infrastructure

• Learning the graphics core architecture, including one or more of: 3D, copy, media encode/decode, compute, display, virtualization, power management, PCIE, CXL, IOSF

• Software Development using C++, Ruby, Python and C#

• Maintaining team git repositories using git, cmake and gradle

• Design and deliver features and extensions in an Agile environment

• Interfacing with +internal customers to develop and debug content

• Develops and/or validates software that enables Intel GPUs

Qualifications:

Behavioral traits:

• Strong interpersonal and communication skills.

• Solving multiple multi-domain issues that are on critical path and often with equal priorities

• Self-motivated and able to work independently with minimal supervision

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

• Bachelor with 4+ or Masters with 2+ yrs with  degree in a related field of Computer Science or Electronics Engineering

• 6+ years' experience with object-oriented software development, data structures, memory management, multi-threaded execution, recursion, software performance analysis and documentation

• 4+ years' experience software development using with C++

• Solid understanding of computer architecture (virtual memory, caching, multiprocessing, pipelining, etc)

• 2+ years' experience designing a new software system or a new significant component of a large software system

• Excellent communication skills

• Advanced English proficiency level

• Must know how to use git or common source control

Preferred Qualifications:

• Masters degree in Computer Science or related field

• Experience in GPU IP development or validation is a strong advantage

• 3+ years of experience in validation and/or graphics

• 2+ years' experience with Linux (cmake, gdb, g++, execution, debug)

• 2+ years' experience with Windows (Visual studio, power shell, execution, debug)

• 1+ year experience with low level interfaces including PCI, CXL, IOSF

• Proficiency with the Ruby programing language

• Advanced proficiency with C# and Python

• 1+ years' experience with Vulkan or DirectX or OpenGL graphics development

          

Job Type:

Experienced Hire

Shift:

Shift 1 (India)

Primary Location: 

India, Bangalore

Additional Locations:

Business group:

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

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