GPU Validation Engineer

10 Minutes ago • 1-3 Years • Quality Assurance

Job Summary

Job Description

Join Intel's GPU Hardware IP (GHI) team as a GPU Validation Engineer, focusing on pre-silicon validation of Intel's leading-edge GPU architecture. This role involves building emulation/FPGA prototyping platforms, developing verification methodologies, executing validation plans, and debugging issues. Responsibilities include defining and performing functional validation for GPUs, validating GPU interactions with media, display, and system-level features, and ensuring performance, power, and area goals are met. You will also review design changes, collaborate with cross-functional teams for design optimization and failure analysis, perform silicon debug, and develop pre-silicon validation infrastructure and test environments. The role requires publishing validation reports and communicating results to relevant teams.
Must have:
  • Bachelor’s or Master’s degree in Engineering
  • 3+ years or 1+ years of industry experience
  • Computer Architecture Knowledge
  • Microarchitecture Fundamentals
  • Functional testing
  • Pre-silicon Validation techniques
  • Simulation and debug/troubleshooting experience
  • Software programming in C/C++
  • Automation/scripting
Good to have:
  • Deep understanding of HW/FW flows
  • Experience with LTB, ITP, Logic Analyzers, Oscilloscopes
  • Experience with Scan dumps and in-circuit Emulators
  • Experience with Zebu emulation, FPGA prototyping, acceleration platforms

Job Details

Job Details:

Job Description: 

  • If you're interested in computer graphics and working with leading graphics validation engineers on Intel's latest GPU architecture, then our GPU Hardware IP (GHI) has an opportunity for you.
  • In this position, you will be playing a key role in the pre-silicon validation of Intel's of leading-edge graphics IP.
  • In this position candidate will build emulation/fpga prototyping platforms, develop efficient verification methodologies, execute to the validation plan and debug issues seen during validation.

The candidate in this position:

  • Defines, develops, and performs functional validation for GPUs, focusing on validation of interaction of GPUs, media, display and system level features.
  • Applies various hardware and software level tools and techniques to ensure validation coverage and that performance, power, and area goals are met.
    Reviews proposed design changes to assess impact on validation plans, tasks, and timelines.
  • Develops GPU validation methodologies, executes validation plans, and collaborates with other engineers for design optimization, troubleshooting, and failure analysis.
    Performs silicon debug to identify root causes and resolves all functional and triage failures for GPU issues.
  • Tests interactions between various GPU features using validation infrastructure.
    Develops Pre-Si validation infrastructure (e.g., performance monitors, behavioral checkers, state space coverage) and test environment used in validation testing.
    Publishes GPU validation reports summarizing all validation activities performed, reviews results, and communicates to relevant teams.
  • Works with architecture, design, verification, board, platform, and manufacturing teams to maintain and improve debug, validation test strategy, methodologies, and processes for graphics interfaces and to meet desired product specifications.

Qualifications:

The ideal candidate will also exhibit analytical skills.

  • Minimum Qualifications: 
    Bachelor’s degree in Electronics Engineering, Electrical Engineering, Computer Engineering or related STEM degree and 3+ years of industry experience or
  • Master’s Degree in in Electronics Engineering, Electrical Engineering, Computer Engineering or related STEM degree and 1+ years of industry experience

- Computer Architecture Knowledge and Microarchitecture Fundamentals, functional testing
- Experience with Pre-silicon Validation techniques, tools, simulation, and debug/troubleshooting
- Experience in Zebu emulation, fpga prototyping, acceleration platforms
- Software programming in C/C++ and automation/scripting


Preferred Qualifications:
- Deep understanding on HW/FW flows
- Experience and hands on skills with LTB, ITP, Logic Analyzers, Oscilloscopes, Scan dumps, and in-circuit Emulators.

          

Job Type:

Experienced Hire

Shift:

Shift 1 (India)

Primary Location: 

India, Bangalore

Additional Locations:

Business group:

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

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