Graphics Programmer

2 Months ago • All levels • Graphics Engineer

Job Summary

Job Description

As an Intermediate Graphics Programmer, you will be responsible for developing and maintaining graphics techniques within the Snowdrop engine. This includes bringing console-level graphics quality to new platforms, optimizing existing rendering technology, and collaborating with other Ubisoft studios to extend the capabilities of our in-house rendering technology. You will develop rendering systems that enhance visual quality, are scalable, and fit within defined budgets. The Snowdrop engine, known for its flexibility and empowering tools, is used to develop titles like Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division, and South Park.

Job Details

The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers. The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division and South Park.
As Intermediate Graphics Programmer, your mission will be to develop and maintain graphics techniques within the engine to create the best visuals possible.
The role can be filled in Dusseldorf/Berlin/Mainz.

What you will do: 

  • Bring console level graphics quality to new platforms
  • Optimize existing rendering technology
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house rendering technology
  • Develop rendering systems that enhance the visual quality, are scalable and fit into defined budgets

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