Groom Artist - Film & Episodic

2 Weeks ago • Upto 2 Years

Job Summary

Job Description

Framestore seeks a Groom Artist to create high-quality hair, fur, and feather grooms for characters and creatures in high-end VFX film projects using proprietary tools. This role demands close collaboration with Creature FX simulation TDs to ensure dynamic requirements are met and guide hair layouts are optimized. The artist will also work with Modelling, Rigging, Animation, and Lighting departments for seamless integration. Responsibilities include creating grooms, liaising with TDs on dynamic requirements and hair layout, and collaborating with other departments throughout the production pipeline.
Must have:
  • Previous experience in a similar role
  • Experience on CG creature projects
  • Thorough knowledge of Maya
  • Good problem-solving skills
  • Excellent communication and interpersonal skills
Good to have:
  • Experience with Unix/Linux systems
  • Experience with dynamic hair simulation

Job Details

Job description

The multi-Oscar-winning creative Film & Episodic at Framestore, has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

We are looking for Groom Artists/Technical Directors to create hair, fur and/or feather grooms for characters and creatures in high end VFX film projects.

About the role

This is a existing role within our team. This role involves creating high-quality hair, fur, and feather grooms for characters and creatures using Framestore's proprietary grooming tools. The position requires close collaboration with Creature FX simulation TDs to ensure dynamic requirements are met and guide hair layouts are optimized. Additionally, the groom artist will work closely with other departments involved in the creature workflow, including Modelling, Rigging, Animation, and Lighting, to ensure seamless integration throughout the production pipeline.

What you’ll do

  • The creation of hair/fur/feather grooms for characters and creatures using Framestore's proprietary grooming tools

  • Close liaison with Creature FX simulation TDs over the requirements for dynamics, and the layout of guide hairs

  • Liaison with other departments involved in the creature workflow - Modelling, Rigging, Animation and Lighting

Job requirements

  • Previous experience in a similar role

  • Previous experience on CG creature projects

  • A thorough knowledge of Maya

  • Good problem solving skills

  • An appreciation of both the aesthetic and technical requirements of the role

  • A good eye for detail

  • A strong work ethic, and a willingness to be involved in both development and shot execution

  • The ability to work as part of a team in a challenging and deadline orientated environment

  • A good understanding of pipeline and workflow issues

  • Excellent organisation, communication and interpersonal skills, and the ability to liaise across departments

You might also have

  • Experience of working under a Unix/Linux systems environment

  • Experience with dynamic hair simulation, or other forms of dynamics

Accessibility Statement

Our London studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

Application Process & Deadline

To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore.com with the subject line: [Groom - London].

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.


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About The Company

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.

Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.

Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.

We have studios in London, Montreal, Vancouver, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers 

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