We have an exciting opportunity for an Artist to work with us for 12 months on exciting AAA projects. You will be working closely with our Associate Art Director and a team of talented Artists to produce art assets in line with project requirements. This role is based onsite in our offices in Liverpool.
Job requirements
Requirements:
Currently in your 2nd year of university
Take pride in your work and strive to continually improve your skills
Ability to work in a team
Passionate about making game art
Expert in Maya, Substance Painter and Substance Designer (or equivalent) and Photoshop
Desirable Experience:
ZBrush
Blender
Benefits
Private Healthcare
Free parking
Company pension at 4% of annual salary
26 days holidays
Cycle2work scheme
Catered Lunches
Early Friday finish every last Friday of the month
Profit Share Bonus & Christmas Bonus
Monthly company breakfast
Important:
This role is perfect for someone in their 2nd year of university and looking for a year in industry. The placement year would start from Summer 2024 for a period of 12 months.
The interview process for the Intern role is made up of 2 stages:
First interview (45 minutes) – An informal chat to discuss your experience and working history relating to the position with members of Art team. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.
Final interview (45 minutes) – A final Interview with our Associate Art Director and Studio Art Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid! You will have a lot of opportunities to ask any questions about the studio and Culture.
Our recruitment process typically takes 2-4 weeks depending on availability. We work our process around your availability and try to be as accommodating as possible. A member of our recruitment team will be in touch prior to your first interview and will keep in contact throughout the process. If you have any specific questions prior to this please contact jobs@lucidgames.co.uk
Lucid Games is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We can provide suitable adjustments during our recruitment processes. Should you require adjustments/flexible arrangements to interview, or take up a role at Lucid, please let us know in the notes/cover letter section of your application. This will not affect your application.
Founded in 2011 by colleagues who had a passion for one thing… making great games.
We’re the developer of PlayStation 5 Exclusive Destruction AllStars, Vehicle Combat Game Switchblade, and we also work alongside the world's biggest developers and publishers on some of gaming’s biggest franchises. We are always pushing boundaries of what’s possible. In the past year we have worked on Star Wars Jedi: Survivor, Sea of Thieves, Apex Legends and Need for Speed Hot Pursuit Remastered… and they're just the ones we can tell you about.
Located in one of the world's most iconic cities, our studios are in the heart of Liverpool's creative quarter and offer a supportive and inclusive environment to work in.
Our Legacy:
- Star Wars Jedi: Survivor
- Sea of Thieves
- Apex Legends
- Star Wars Jedi: Fallen Order
- Nightingale
- EA Sports PGA Tour
- Need for Speed Payback
- Geometry Wars Dimensions
- Need for Speed Hot Pursuit Remastered
Visit our website via the link below, to learn more, and head to our Careers page for available roles and open applications. We are always looking for talented people to join our team!
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