Intern – Wireless Software Engineer (NTD)

1 Month ago • 4-8 Years • Localization • Undisclosed

About the job

Job Description

This internship at Nintendo Technology Development in Redmond, WA, offers a summer 2025 opportunity for rising seniors pursuing a BS or MS in Electrical Engineering, Computer Science, or Computer Science Engineering. Interns will research, prototype, and evaluate Bluetooth, Wi-Fi, or 5G technologies. Responsibilities involve hands-on work with wireless communication technologies and leveraging C and C++ programming skills within a Linux environment. Familiarity with wireless communication standards (Wi-Fi, Bluetooth, LTE/5G, LoRa) is a plus. The position is a contract role with an hourly rate of $40.00 and includes benefits like medical insurance, an employee assistance program, and paid sick leave (subject to eligibility).
Must have:
  • Research, prototype, and evaluate wireless technologies (Bluetooth, Wi-Fi, 5G)
  • C and C++ programming experience with Linux exposure
  • Rising senior pursuing BS/MS in relevant engineering field
Good to have:
  • Knowledge of wireless communication standards (Wi-Fi, Bluetooth, LTE/5G, LoRa)
Perks:
  • Medical insurance
  • Employee assistance program
  • Paid sick leave

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES:

We are seeking software engineers available during the summer of 2025 to join the team.  You will be responsible for researching, prototyping and evaluating Bluetooth, Wi-Fi, or 5G technologies.

SUMMARY OF REQUIREMENTS:
  • Rising senior pursuing BS or MS ideally in Electrical Engineering, Computer Science or Computer Science Engineering
  • Background or interest in wireless communications
  • Good C and C++ programming experience with some Linux exposure
  • Knowledge of wireless communications standards (Wi-Fi, Bluetooth, LTE/5G, LoRa) is a plus
  • Good writing and communication skills  

This position is onsite in Redmond, WA, and not open to remote status at this time. 
 
This contract position has a base pay of $40.00 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
#LI-Onsite 

JOB DATE: November 26, 2024
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About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

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Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

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